John Fedoriw
Member
I am finally playing the updated version of this as the Italians. I double-timed along the north edge leaving a rearguard behind around the 44BB8 building to cover my back. I have made a beeline to get to the 17B4 area woods before the Ruski turn 3 reinforcements entered but I blundered right into the 2 partisan units in 17B2 and 17D2. I got really lucky and survived a few shots without a scratch (or rather my opponent got really unlucky). However this slowed me down by about 1 or 2 hexes so that I could not adequately place fire on the entry area of the Ruskis. He managed to creep on behind the cover of the 17A7 woods. I have since spent a turn floundering in the woods trying to find a way forward.FWIW, I actually thought the original version was pretty balanced--it was just that there were a lot of mistakes the Italian player could make, especially in the first playing of the scenario. Once the Italian player groks the situation and the tactics needed, it becomes a lot more competitive. But the changes in the new version give the Italian player a bit more cushion.
We are at the start of Italian turn 5 (See below).
My opponent thinks I chose the correct approach and I agree seeing no other way to do this. I have had good luck with the die rolls as well but I still think I am going to lose. You say "Once the Italian player groks the situation and the tactics needed, it becomes a lot more competitive." I am curious what about the situation have I not grokked? What tactics are needed? What have I missed? I am really curious about how to do this as the Italians.
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