Hindrance, twice

Rindis

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Had two interesting questions come up last night.

1) A vehicle in stationary VBM fires at a unit a few hexes away. One of the hexes forming the CAFP vertex (not the hex the vehicle is bypassing/in) has a wreck blaze in it. Does the presence of smoke at the CAFP vertex Hinder the shot?

[We figured yes, as it certainly would if the LOS simply went through that vertex, but found the question interesting.]

2) A MG fires at a target four hexes away, straight down a hexpine (i.e., along a hexpine in the hexes adjacent to the firer and target). There is a vehicle in a hex adjacent to the target such that it would obviously Hinder the shot. However, this hex is a building hex, and the vehicle is in the building (not bypass). Does it still Hinder the shot despite obviously being in a building that does not interfere with the shot?

[Again, we figure yes, but in this case want to check for buried exceptions.]
 

Binchois

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1) Since the AFV is not in the Smoke hex, there is no to SMOKE hindrance, unless the thread also crosses the SMOKE hex:

A24.2 & D2.3 Q: Hex B1 has a Building. Hex B2 is Open Ground. Hex C2 is Open Ground. Hex D2 is Open Ground. Vehicle in Bypass of B1 on B1/B2 hex side CAFP B1/B2/C2. Smoke in hex B2. LOS comes through D2 then C2 to CAFP. Does the Smoke hinder shots to/from the CAFP along that LOS?​

A. No.​
2) the vehicle hinders the shot so long as the vehicle's hex-center is also in the LOS of the firer (D9.4 and EXample). Kind of a literal reading of the RB, though. Common sense says there should probably be an EXCeption in this case!! A good question to ask - perhaps an errata to be issued? Or does this open up a can of worms...?
 

Vinnie

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Had two interesting questions come up last night.

1) A vehicle in stationary VBM fires at a unit a few hexes away. One of the hexes forming the CAFP vertex (not the hex the vehicle is bypassing/in) has a wreck blaze in it. Does the presence of smoke at the CAFP vertex Hinder the shot?

[We figured yes, as it certainly would if the LOS simply went through that vertex, but found the question interesting.]

2) A MG fires at a target four hexes away, straight down a hexpine (i.e., along a hexpine in the hexes adjacent to the firer and target). There is a vehicle in a hex adjacent to the target such that it would obviously Hinder the shot. However, this hex is a building hex, and the vehicle is in the building (not bypass). Does it still Hinder the shot despite obviously being in a building that does not interfere with the shot?

[Again, we figure yes, but in this case want to check for buried exceptions.]
  1. Does the low from the cafp him through the hex with the blaze or along one hexside? If not then it does not hinder.
  2. Yes, unless the building is out of los
 

jrv

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Had two interesting questions come up last night.

1) A vehicle in stationary VBM fires at a unit a few hexes away. One of the hexes forming the CAFP vertex (not the hex the vehicle is bypassing/in) has a wreck blaze in it. Does the presence of smoke at the CAFP vertex Hinder the shot?

[We figured yes, as it certainly would if the LOS simply went through that vertex, but found the question interesting.]

2) A MG fires at a target four hexes away, straight down a hexpine (i.e., along a hexpine in the hexes adjacent to the firer and target). There is a vehicle in a hex adjacent to the target such that it would obviously Hinder the shot. However, this hex is a building hex, and the vehicle is in the building (not bypass). Does it still Hinder the shot despite obviously being in a building that does not interfere with the shot?

[Again, we figure yes, but in this case want to check for buried exceptions.]
1) I think this will depend on which hex exactly the vehicle wreck is in and how the LOS is traced. First if the vehicle wreck is in bypass of the same hexside, the non-wreck vehicle can't be in bypass on that same hexside. Assuming that is not the case, just guessing but this may be the q&a you want:

A4.34, B.6, C.5B, & C.5C A unit in 62N8 (level -1) wants to bypass the Lt Jungle hex in 62M9 (level -1) along the M8/M9 hexside. There is a Palm tree location in 62M8 (level -1) and another Lt Jungle Hex in 62N8. An enemy unit fires from 62P6 (level 0) tracing LOS to the M9/N8/M8 vertex. The LOS passes through the Open Ground portion of 62N8 but does not pass through M8. Would the LOS be blocked by the inherent Palm trees in 62M8? The larger question would be, when tracing LOS to a vertex made up of a target hex w/out inherent terrain and other hexes w/ inherent terrain, must the LOS pass through the actual hex w/the inherent terrain to be affected by it?
A. The LOS is not blocked. Generally speaking, The LOS must cross the hex (including hexside) to be affected.
Use SMOKE instead of palm trees. There is an image that goes with it in Klas's compilation.

2) Yes. Despite the vehicle appearing to be in the building, ASL is abstract regarding exact location in the hex and the vehicle may not actually be in the building. Also the hindrance may represent the distraction of a potential threat rather than a physical blocking of LOS.

JR
 
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