Kijug
Senior Member
Assume: Allies successfully fired Ordnance SMOKE (+3) during turn 3 PFPh. Now it is the Allies turn 4, RPh.
Staring with RPh, the ASOP says for RPh, step 1.12A, "...remove...Dispersed SMOKE, then flip remaining SMOKE counters to their Dispersed side...." So now the Allies have a Dispersed SMOKE (+2) counter.
Moving on to PFPh, the ASOP says for PFPh, step 2.11A, "Remove his Dispersed SMOKE...; then flip his SMOKE counters to their Dispersed side (A24.4)." So now the Allies' Dispersed SMOKE is removed...and the Allies no longer have any SMOKE on board.
So Gusts effectively make SMOKE last one game turn instead of two game turns...correct?
Staring with RPh, the ASOP says for RPh, step 1.12A, "...remove...Dispersed SMOKE, then flip remaining SMOKE counters to their Dispersed side...." So now the Allies have a Dispersed SMOKE (+2) counter.
Moving on to PFPh, the ASOP says for PFPh, step 2.11A, "Remove his Dispersed SMOKE...; then flip his SMOKE counters to their Dispersed side (A24.4)." So now the Allies' Dispersed SMOKE is removed...and the Allies no longer have any SMOKE on board.
So Gusts effectively make SMOKE last one game turn instead of two game turns...correct?