nekengren2
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- May 16, 2019
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A gun with crew has a target 2 hexes away.
It fires the gun at the target.
Can it fire Inherent FP S1F on the same target?
The 2 important rules I think are........
7.352 A crew/HS/SMC that fires any SW/Gun loses its inherent FP until attacked/attacking in CC or the end of that Player Turn (whichever comes first) [EXC: 7.353].
7.353 In both of the above cases, Subsequent First Fire (8.3), FPF (8.31), and Final Fire (8.4) vs adjacent units retain halved inherent FP for those attacks (regardless of how they were used during First Fire)—although use of full SW/Gun capability during such attacks can negate inherent FP in the normal manner. See the 8.41 EX.
7.532 talks about LOSING inherent FP.
7.353 talks about the exception........................which can be interpreted 2 ways I think depending on Parenthesis
Subsequent First Fire (8.3), FPF (8.31), and (Final Fire (8.4) vs adjacent units ) (THIS IS CORRECT VERSION)
(Subsequent First Fire (8.3), FPF (8.31), and Final Fire) (8.4) vs adjacent units
Since FPF is always adjacent units my interpretation is the second way which means.........................The crew normally cannot fire Inherent FP (as 7.352 is describing). The exception (as 7.353 is describing) is only if something is adjacent.
Couldn't find the answer pouring through FAQ and forums.
Based on Feedback below the correct answer is..........
Yes, Inherent FP S1F AreaFire at the target 2 hexes away is allowed (assuming no other enemy is adjacent)
Neal
It fires the gun at the target.
Can it fire Inherent FP S1F on the same target?
The 2 important rules I think are........
7.352 A crew/HS/SMC that fires any SW/Gun loses its inherent FP until attacked/attacking in CC or the end of that Player Turn (whichever comes first) [EXC: 7.353].
7.353 In both of the above cases, Subsequent First Fire (8.3), FPF (8.31), and Final Fire (8.4) vs adjacent units retain halved inherent FP for those attacks (regardless of how they were used during First Fire)—although use of full SW/Gun capability during such attacks can negate inherent FP in the normal manner. See the 8.41 EX.
7.532 talks about LOSING inherent FP.
7.353 talks about the exception........................which can be interpreted 2 ways I think depending on Parenthesis
Subsequent First Fire (8.3), FPF (8.31), and (Final Fire (8.4) vs adjacent units ) (THIS IS CORRECT VERSION)
(Subsequent First Fire (8.3), FPF (8.31), and Final Fire) (8.4) vs adjacent units
Since FPF is always adjacent units my interpretation is the second way which means.........................The crew normally cannot fire Inherent FP (as 7.352 is describing). The exception (as 7.353 is describing) is only if something is adjacent.
Couldn't find the answer pouring through FAQ and forums.
Based on Feedback below the correct answer is..........
Yes, Inherent FP S1F AreaFire at the target 2 hexes away is allowed (assuming no other enemy is adjacent)
Neal
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