Ghost unit corrupts homemade scenario

BugNorth

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Nov 27, 2018
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Alright gamesquaders, I'm having a problem and am hopeful I can get an answer here. After spending many hours creating a map, building forces, scheduling arrivals and withdrawls, writing events and so on I am ready to give my scenario a try. Here's the problem ... after loading the scenario I get what I'll call a 'ghost unit', This ghost has an afganistan flag icon, a Hq unit but it has no values, no defense no attack no movement and does not show up on the map. It corrupts the whole scenario. when I try to see where the unit is it always go to fist unit available and shows that unit repeated maybe 30 times all with the same entry point, same hex, same unit. Anybody had this problem ? Great game by the way, back to avalon hill days.
 
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