I don’t play competitively (I’ll give you the +or- 1 over a rule check any day), so my concern for balance is low (victory conditions or forces can be changed for balance ).
Why sub? Scenario SL7 rule 7A got me off on this foot in the 80s and I‘ve never looked back.
View attachment 21693
Sometimes, the desire is for more historical realism:
Breakout from Borisov, Sweep for Bordj Toum bridge, Ad Hoc at Beaurains…so many benefit from the newer boards.
Sometime, it’s because the forces are well matched and it poses a hypothetical question like: What if the forces in Hubes Pocket collided in a village? We commonly randomize a great number of variables including the weather, which has a profound impact on terrain and balance,
Our group (3, lol) have a pile of “open boards” as we call them, that we’ve agreed can be dropped in as a “board 4“
To simulate poor intelligence, attackers often pre commit to entry hexes prior to learning what board was drawn.
More Fog of War.