Palantir
Member #86
Might as well start a thread for any questions anyone might have. If you don't have an answer maybe a link to point they in the right direction.
Well- if you simply want to level fast you just keep moving up to new level areas & do the quests there yellow/orange. Or kill a lot of mobs that are blue to you (that you can grind thru quickly- which is also a way to make money selling "vender items") The biggest problem I see with doing this is, you leave a ton of great quests behind that will become "grey" & ho-hum if you drop back later to do them. And questing is the "thing" in this game.My first question: I am a level 19 Warden who has few to no quests in Breeland and just finished chapter one tonight, where should I go to level? I've been to Lonelands with my Champion, is that the best way to go and at what level?
This is the main game link & you can find most of what you want here:Second question:.., and resources online that can help me get started? .
YEA! Having a group to play with of all different classes & levels (and play styles) is a big bonus!The best thing that could have happened to me did happen tonight, I have finally joined a kinship, the Sons of Numenor. I think this will help me to stick with the game longer than a month.
The vast majority of players including myself wear a second or even third "visual" outfit to just look different than everyone else running around. The problem with most games it that there's always "THE best" armor set or gear to wear for your class & XX level which means a majority of "30th" level Hunters are all wearing the same stuff. By being able to wear a second outfit (that has no bearing on your first or primary combat outfit) you can individualize how you want to lookwhat would be the point of buying pretty clothes? It's not that there's lot of babes running 'round.
Hey- you have to START each race at least once just to watch the opening cinematic's!!! It takes about 30 seconds to crank out a base race then watch the movie and be plopped into the game just to check them all out. Thats a must in my book.So, I started as a Dawrf and I got started in that mountain in the west of Eriador. If I had picked an Elf or a Hobbit, where would I start?
Both the starting areas are "starting instances" which means only new player characters are in them who have not completed the first core quests. After players compete those quests (forget how many) = 10th lvl I believe, you can pass thru the instance gate opening up the rest of the world for you. Once you pass through those gates you cannot go back into the starting instance.Redwolf said:How soon are they "merged", how long are they separate?
You can check to see how any item would look in any color by Ctrl-left click then going through the color options - you can only actually change the color of an item by dying it. Dyes can be bought in the Auction Hall or made by Scholars who sell them. Depending on the color of the dye the cost can be from 20 silver per for say Olive to 500 silver for Red, Black & white (in demand colors) 1 dye can dye 1 item so the cost could get expensive.One more visuals question: I can play with the colors of my outfit in the "try it on" thingie, but that doesn't actually change how I look. Will I have the option of changing colors (for money) later?
There is a Trade channel to sell stuff on but most players just put items on the Auction Hall. To talk to others you can simply start typing in the "Say" section below the "General/Combat/IM" tabs. Anyone in the area will see what you typed as well as any emotes you do.How do I sell stuff to other players? How do I talk to them, anyway?
I gave most a quick trial in the intro area to get a feel for them, doesn't take long really to do a test- run of each & select one that you're comfortable with.I think my Dwarf Champion developed pretty well... But I think a human hunter or something else with ranged weapons might be something for my next session,
yes it is all % based. Against the Mobs there's no point in YOU trying to "dodge" or avoid attacks because it doesn't help, only your stat numbers determine if you dodge or not! :laugh: However you can move behind a tree, wall or attack from behind to avoid combat or being hit (although area-effect-spells etc. may still get you,).About combat: is it purely chance based once you engage? Is there a point trying to move to dodge a spear, or to close in right after the enemy strikes to exploit their "reload time"? Or do you just stand there and fiddle with the different strike patterns you have in your skills?
Not sure on the "deposit" issue here.Why would I use a deposit instead of selling things when my bags are full?
YEA! 16th already, we'll have to link up in a few levels, I have some 24th lvl alts I run as well.Redwolf; said:BTW, any recommendations where I should take my human hunter (level 16) after Bree?
Remember that you can only take a stable horse to indicated places that you have ALREADY been to. I understand the idea behind it but it's kind of strange you have to wander / walk to a new stable before you can ride to a new stable. Head out both ways and check out the areas a bit, get the stable points, then ride to the area that appeals to your adventurous side the most. It is as they say ALL GOOD!Redwolf; said:The horse dude has tickets to a couple places, any recommendations where to go?
Might be 15, I fiddled with something else the last daysYEA! 16th already, we'll have to link up in a few levels, I have some 24th lvl alts I run as well.
Does that mean I better wait until I'm 20?Where you are now (16th) is where some fun & individual choices of where to "level" strategy comes in. Ultimately you HAVE to go eastward to Rivendell then down south to Eregion & Moria following the books.
However there are 2 separate regions for levels 20-30 to quest & explore.
One is the "Lone Lands" going EAST from Breeland, the other is NORTH from Breeland to the "North Downs."
That explains the odd choices of destinations. They include where my other character has been.Remember that you can only take a stable horse to indicated places that you have ALREADY been to. I understand the idea behind it but it's kind of strange you have to wander / walk to a new stable before you can ride to a new stable. Head out both ways and check out the areas a bit, get the stable points, then ride to the area that appeals to your adventurous side the most. It is as they say ALL GOOD!
I kind of did that but I found the human game entry to be more interesting than the Dwarf one.edit- one plan of action is to figure that you WILL have another character (alt) at some point in the game so for now you concentrate in one region then concentrate in the other region with your alt to see all the lands and quests at the proper level.
At 15 I'd say yes, Anything within 3 levels of your level you might be able to handle 1:1, problems come when you have to fight 2-3:1 above your current level.Redwolf said:Does that mean I better wait until I'm 20?
You can "go" anywhere you want, the question is if you will survive once you get there! And yes, just start walking anywhere you want to go, just watch for the "name color" = level of the creatures to tell you when you have gone too far. The higher above you a creature is the farther away it will react & quicker it will come after you.Redwolf said:Can I even go? How do I do it, I just start walking north?
Maybe it's blocked until I'm level 20?
To get "swift rides" between stable points requires either 1. Being a certain level (usually 40) or 2. Completing a series of quests in that area, It will say which when you try clicking on them.Redwolf said:That worked out pretty well. I went to Thorin's hall, but nothing was going on. For some reason the next ride to some other place wasn't "warp"-style,
The fun of the game- exploring!Redwolf said:I stayed on the horse the whole time and jumped off when I saw something interesting.
This is where being in a Fellowship or having friends who are crafter's & can make gear for you really helps. Although, there is the sense of accomplishment in finding/getting your own gear. Soloing it "yourself" gear-wise is fun and can be worked for about the first 20 levels but after that the gear you find just doesn't stack up to what can be made for you. Also the gear rewards you receive for quests seem to be below your level a lot after the 20-30'ish levels.Redwolf said:Spent all my money on skills (medium armor and dual wielding FTW). I just wish somebody had a better bow for sale. Maybe I have to figure out weapon making and do it myself.