Kijug
Senior Member
For this discussion, assume a Good Order squad is firing. Ignore FP modifiers, LOS, DRMs, MP/MF, etc. Just plain "how many times can a squad fire".
I'm writing a program to play around with ASL data (long story) but I'm trying to determine if a squad has "two fires" capability or
if it is more complicated than that. I.e., can my program merely count 0, 1, 2, or does the "type of fire" matter?
So in the Prep Fire Phase, a squad can:
1a. Squad fires Inherent FP ("one")
1b. Squad fires SW ("two")
-- or --
2a. Squad fires SW ("one")
2b. Squad fires Inherent FP ("two")
-- or --
3a. Squad fires SW ("one")
3b. Squad fires SW ("two")
-- or --
4a. Squad fires Inherent FP and SW together ("one" + "two")
4b. Squad fires SW#1 and SW#2 together ("one" + "two")
I think with the Prep Fire Phase, this counting scheme works fine. At this point after two fires the squad can not fire again...at all. Correct?
I think the Advancing Fire Phase has options mostly identical to the Prep Fire Phase as above...correct? Albeit if the squad isn't an Opp Firer he fires at 1/2 FP.
The real trick, then, is with MPh/Defensive First Fire and/or DFPh. So let's try this.
MPh/Defensive First Fire
1a. Squad fires Inherent FP ("one/First Fire")
1b. Squad fires SW ("two/Final Fire")
-- or --
2a. Squad fires SW ("one/First Fire")
2b. Squad fires Inherent FP ("two/Final Fire")
-- or --
3a. Squad fires SW ("one/First Fire")
3b. Squad fires SW ("two/Final Fire")
-- or --
4a. Squad fires Inherent FP and SW together ("one/First Fire" + "two/Final Fire")
4b. Squad fires SW#1 and SW#2 together ("one/First Fire" + "two/Final Fire")
-- or --
5a. Squad fires Inherent FP ("one/First Fire")
5b. Squad fires Inherent FP ("two/Final Fire")
It's the #5 condition that is unique to MPh/DFF. The 5b condition fires at 1/2 FP. All other "second fires" fire at full FP.
>>> And, knowing it is MPh, a "third/FPF" fire exists and all usable MG must be used.
This is where my counting gets messed up. I have to "know" the status of the unit and phase.
Defensive Fire Phase (squad hasn't fired yet)
This acts like Prep Fire and there is no option #5 like in DFF...correct?
Is my strange "one-two" firing count make sense? I'm trying to think of a combo where a squad fires Inherent FP, then SW, but then fires his "second Inherent FP at 1/2". But I think that is only during DFF #5 above...and is considered a "third fire".
Comments? Or strange replies?
P.S. Good luck to all you at ASLOK. I'm just poking around with SASL for now.
I'm writing a program to play around with ASL data (long story) but I'm trying to determine if a squad has "two fires" capability or
if it is more complicated than that. I.e., can my program merely count 0, 1, 2, or does the "type of fire" matter?
So in the Prep Fire Phase, a squad can:
1a. Squad fires Inherent FP ("one")
1b. Squad fires SW ("two")
-- or --
2a. Squad fires SW ("one")
2b. Squad fires Inherent FP ("two")
-- or --
3a. Squad fires SW ("one")
3b. Squad fires SW ("two")
-- or --
4a. Squad fires Inherent FP and SW together ("one" + "two")
4b. Squad fires SW#1 and SW#2 together ("one" + "two")
I think with the Prep Fire Phase, this counting scheme works fine. At this point after two fires the squad can not fire again...at all. Correct?
I think the Advancing Fire Phase has options mostly identical to the Prep Fire Phase as above...correct? Albeit if the squad isn't an Opp Firer he fires at 1/2 FP.
The real trick, then, is with MPh/Defensive First Fire and/or DFPh. So let's try this.
MPh/Defensive First Fire
1a. Squad fires Inherent FP ("one/First Fire")
1b. Squad fires SW ("two/Final Fire")
-- or --
2a. Squad fires SW ("one/First Fire")
2b. Squad fires Inherent FP ("two/Final Fire")
-- or --
3a. Squad fires SW ("one/First Fire")
3b. Squad fires SW ("two/Final Fire")
-- or --
4a. Squad fires Inherent FP and SW together ("one/First Fire" + "two/Final Fire")
4b. Squad fires SW#1 and SW#2 together ("one/First Fire" + "two/Final Fire")
-- or --
5a. Squad fires Inherent FP ("one/First Fire")
5b. Squad fires Inherent FP ("two/Final Fire")
It's the #5 condition that is unique to MPh/DFF. The 5b condition fires at 1/2 FP. All other "second fires" fire at full FP.
>>> And, knowing it is MPh, a "third/FPF" fire exists and all usable MG must be used.
This is where my counting gets messed up. I have to "know" the status of the unit and phase.
Defensive Fire Phase (squad hasn't fired yet)
This acts like Prep Fire and there is no option #5 like in DFF...correct?
Is my strange "one-two" firing count make sense? I'm trying to think of a combo where a squad fires Inherent FP, then SW, but then fires his "second Inherent FP at 1/2". But I think that is only during DFF #5 above...and is considered a "third fire".
Comments? Or strange replies?
P.S. Good luck to all you at ASLOK. I'm just poking around with SASL for now.