Oberst Hausser
Member
Are factories that blaze controlled by anyone?
If no then no perimeter can include them , correct ?
If no then no perimeter can include them , correct ?
Although in RF, Kindling is now NA.All strategic locations are always controlled in RB/RO [RF11.6051]. If the fire started accidentally, control changes per A26.161. If the fire was kindled, control changes per A26.16.
Yes.Is OBA accidental then ?
The rules of ASL are not laws of physics. They are game rules, and you play by them. If the rules say all strategic locations are always controlled by one side or the other, then they always are. End of story.In all cases above it seems totally obvious that NO side would control any such hexes...
Per O11.609, "Each Location currently marked with a Blaze (not Flame) counter is considered fully consumed by the fire. Players must remove each Blaze counter and make the appropriate terrain alterations." This is regardless of terrain type. At the end of O11.609 all blazes have been removed from the map (although for convenience it is often easier to completely handle each building/hex one at a time rather than trying to remember where all the blazes were). There may still be flames on the map.You correctly mention buildings are gutted/ rubbled.
Factories as I have shown above (the blaze part) continue to burn. Simply flame - blaze - flame A 2,2 becomes blaze A 2,2 becomes flame AB 1,2 AB 2,2 etc the is a mathematical progression if all locations are burnable terrain.
That is why there is so many blazes, the FACTORY fires do not go "out" as in buildings.
In the blaze terrain alteration rules non-factory buildings are covered in O11.6094 and factory buildings are covered in O11.6095, so they are treated differently for terrain alteration. But for extinguishing blazes (O11.609) all terrain (building or not) is treated the same: blazes are removed.Factories are buildings...
But are buildings Factories....Factories are buildings...