You mean there are naysayers in the ASL community? :crosseye: Say it ain't so. :upset:but I also received a lot of opposition to the concept.
Thank You, I appreciate your vote of confidence, but I also received a lot of opposition to the concept.
I think I played Roy in Raabka Road, if I recall he got some motorcycles that didn't fair well, but the Poles didn't have an answer for the German infantry in the hills.Are there any plans for more firefights modules?
I love the darn things!
Roy
If small scenarios can only be too dicey, then so are the big ones. The "dicey" argument does not fly with me.Too small, too dicey, too unbalanced.
Some small scenerio's can be dicey. Say if there is one HMG and it malfs it's first DR or goes on a great rate rage. Somethings should not be in small scenerio's, such as OBA, Stuka's, HMG'sIf small scenarios can only be too dicey, then so are the big ones. The "dicey" argument does not fly with me.
You mean like the one "normal sized" scenario (AP44) we're playing now is not affected by its diciness of the Stukas, and the AA fire and the OBA?Some small scenerio's can be dicey. Say if there is one HMG and it malfs it's first DR or goes on a great rate rage. Somethings should not be in small scenerio's, such as OBA, Stuka's, HMG's
I don't mind the small scenerio as long at it doesn't have one key element that will ruin the scenerio if it is lost early.
How about running a platoon out in the open for a down 2 shot.You mean like the one "normal sized" scenario (AP44) we're playing now is not affected by its diciness of the Stukas, and the AA fire and the OBA?
I think there is an element of diciness in all ASL scenarios. It is how you work around it that matters, even in a firefight scenario. If it appears that that game could rest on a single HMG breaking or rating it may be that the player didn't really grok the set up right.
heck, it's all for fun anyways, so what if a Firefight has a Stuka in it. It may not bean ASLOK Tournament caliber scenario (if there is such a thing) but it might be a fun scenario to play for the heck of it and for a quick sim of a certain WWI action.
I think Steve does some cool things with these firefight scenarios. Eli and I got a kick out the won were you had to try to save the broken down abandoned Tiger.
Hi!If small scenarios can only be too dicey, then so are the big ones. The "dicey" argument does not fly with me.
Would your real life counterpart call off the attack or defense in such a case, or would they soldier on as best they could regardless? I've seen far too many puss...erm...players concede when their 9-2 (or better) dies, even when there's plenty of scenario that could be played....getting a leader gacked by a san or an unfortunate 12 in a real small scenario can be devastating
Bingo. Everyone likes to argue about realism and such. Well, the real guys don't get to say: "Sarge, I'm sitting this one out. I don't like the terrain and the OB; they get a Tiger and we get that lousy 6+1 Colonel from HQ again!"I also thing that people who worry about diceyness and balance hurt themselves and don't play some fun scenarios. Remember I'm the lazy slob that doesn't even use ROAR. I'll sit down and play any situation any side with anybody. Just roll those bones baby.
Steve,OK..., I am convinced. I will look at more FireFights...