Tuomo
Keeper of the Funk
Except if the rules for 8AA1 are clarified, then the dense urban example I posted becomes viable.On the other hand, 8AA1 is one hex out of 41000 hexes on the geoboards, or 0.0024% of them. Turning a blind eye on this one hex and letting players come to an amicable solution between them should a vehicle ever want to end its MPh in it seems to me an excusable approach in this case. ... But we'll see how MMP responds to the Q&A.
The point of that example is to show that old world city blocks sometimes were like nuts that had to be cracked. Continuous outer shell of buildings and High Walls, no easy access to the more-open interior, which itself often featured high walls that broke up the land into various back yards.
This kind of thing really isnt represented much (if at all) in ASL, and IMO it'd be right up our alley (so to speak) to depict this in a geoboard or two. It's a valid and Old School tactical situation.
Can this be done without sussing out the details of hexes like 8AA1? Sure, but it wouldn't be as good, IMO. Part of the nature of these Old World cities was their density. Like any terrain, it'd be nice to have the rules support for using it.