The underlying theme in all of my suggestions is to make the game more compatible with reality since that is what attracted me to SL in 1977 in the first place -
The major problem with this is the vast differences that may exist between your version of "reality" and mine.
That and the vast differences that may exist between both our versions and that version that really is accurate.
I have no problem with a little "mind game" where I try to psych out my opponent (or visa versa) with "hints" that my mines are out there... But I do have a problem with a player making a DR in every hex... If you want to make the guy move carefully, you don't have to use a DR, just say _"wait a second"_ and consult your notes regarding mines and HIP.
BTW, I see no way that this adds to the "realism" of the game at all. In "real life" the attackers don't know if three are a few mines out there, or belts of mines 200 meters deep. But they move forward till something goes "boom" and they find out.
Rolling a die (or dice) doesn't add realism. And it doesn't add anything that you can't add by obviously checking your notes.
And, last but not least... "concentrate on what the rules allow" means that you can only do those things specifically allowed.
Sam