In the US-East, round 4, Paul Schaeffer's Italians and Corsican Partisans faced the retreating rabble of Jim Fardette's Germans in ROMA2, Second Hand News.
Initially it looked a bit grim as he rushed the side away from the town where I had a rather thin picket of 2 squads and an HIP squad with 8-0 in the woods line. In turn 1 the Italians in the backfield started moving and triggered a sniper which pinned one of those squads, preventing him from skulking and pinning him. He was wrecked in Dfire. Turn 2 saw the Germans come in hot and the attempt to shift units that way looked insufficient. A Stug bypassed the HIP units and the molotov failed. Other units charged up and with some skillfully placed smoke looked ready to take out my whole line in CC. But of course, CC is a fickle bitch. I managed to hold the line, kill several units including the german 9-1 and pretty solidly wreck his plan. The Stugs made a run for it, one using ESB to get off, but the other was caught and immobilized in CC. With the losses of leaders, the now plentiful screen of partisan HSs and about 9 CVP collected already, it was hopeless and Jim threw in the towel. Interestingly to me, the rather large Italian force in the German rear never really did anything except dance about with the rear guard. Those were a win in that the rear guard would not be possible to exit, but my guys never got into position to interdict any forward movement to speak of.
It's a pretty fun scenario that looks quite pro-German at first glance, but they have a tough challenge and very little time to make it happen. ROAR will be up to 20-16 Italian-German once this is entered. Nice one!
Thanks to Jim for a fun game!