Doc Ozzie
Member
Need clarification about this rule:
Terrain Combat Modifiers
For each terrain type, the value is the percentage effect that terrain has on fire which is directed into the terrain or across the terrain hexside. The Elevation modifier is the fire modifier for fire directed against targets on higher elevations. The modifier is multiplied by the number of elevation increments difference between the firing unit and target unit. Elevation increments are indicated on the map by different shading and coloring.
What is the increment value? Is it the actual feet difference? or the color difference of the elevation? Or for every 30 feet?
ie.
A firing unit is at 530ft fires at a unit at 560ft in clear terrain. How would this be multiplied.
Thanks for any answers.
Terrain Combat Modifiers
For each terrain type, the value is the percentage effect that terrain has on fire which is directed into the terrain or across the terrain hexside. The Elevation modifier is the fire modifier for fire directed against targets on higher elevations. The modifier is multiplied by the number of elevation increments difference between the firing unit and target unit. Elevation increments are indicated on the map by different shading and coloring.
What is the increment value? Is it the actual feet difference? or the color difference of the elevation? Or for every 30 feet?
ie.
A firing unit is at 530ft fires at a unit at 560ft in clear terrain. How would this be multiplied.
Thanks for any answers.