Elevation question

Doc Ozzie

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Need clarification about this rule:


Terrain Combat Modifiers

For each terrain type, the value is the percentage effect that terrain has on fire which is directed into the terrain or across the terrain hexside. The Elevation modifier is the fire modifier for fire directed against targets on higher elevations. The modifier is multiplied by the number of elevation increments difference between the firing unit and target unit. Elevation increments are indicated on the map by different shading and coloring.

What is the increment value? Is it the actual feet difference? or the color difference of the elevation? Or for every 30 feet?

ie.

A firing unit is at 530ft fires at a unit at 560ft in clear terrain. How would this be multiplied.

Thanks for any answers.
 

Doc Ozzie

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Ok, after reading the parameter data, I see it states..

Elevation: -20%


As per our prior example of 530ft firing at 560ft, the fire would be modified by -20% , correct?
 

Coaling

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Yes. Elevation increments are in multiples of 30 feet . . . which would therefore be one times the modifier.
 
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