General Staff
Member
OK, the CW are out the gates. For the Axis this strikes me as very much a reactive game, given overwhelming enemy firepower. Monty never seemed to do things by (imaginative) halves, so we'll have to see what rings we can conjure up. He'll just hammer us until he breaks through.
Hardly any movement here, a few air movements aside, given Allied probable interdiction settings. Crete might be an interesting R&R retreat for JU87s, given ranges.
We've got to sit tight and take it for a turn, then see how we get out. Dig in, change loss settings- so HQs, arty, engineers mostly on ML- look around- to skedaddle asap since we'll need these guys big time, the grunts set to hold at all costs. Any chance I have is gonna be on casualty differential it seems to me.
Forgot some Folgore Division settings-- hey, mistakes happen, and the history of warfare is littered with them. I'd say we'll live, but I'm not so sure here.
So attached is start pbl (pick your own password) and end sal.
Hardly any movement here, a few air movements aside, given Allied probable interdiction settings. Crete might be an interesting R&R retreat for JU87s, given ranges.
We've got to sit tight and take it for a turn, then see how we get out. Dig in, change loss settings- so HQs, arty, engineers mostly on ML- look around- to skedaddle asap since we'll need these guys big time, the grunts set to hold at all costs. Any chance I have is gonna be on casualty differential it seems to me.
Forgot some Folgore Division settings-- hey, mistakes happen, and the history of warfare is littered with them. I'd say we'll live, but I'm not so sure here.
So attached is start pbl (pick your own password) and end sal.