junk2drive
Member
Nobody posts here anymore?
http://www.youtube.com/watch?v=p2u71A8iIxI&feature=c4-overview&list=UUs7NcwPrqQOi5IOX0fvkiMw
http://www.youtube.com/watch?v=p2u71A8iIxI&feature=c4-overview&list=UUs7NcwPrqQOi5IOX0fvkiMw
Isn't that's what is happening in the video?In actual battles, the Germans would attack the tank riders with arty and mortars to get them to jump off and therefore separate the armor from the infantry.
They managed it in a game engine they wrote 15 years ago, you'd think they could get done now in their CM: Beyond Belief system.Isn't that's what is happening in the video?
It would be nice to know though, whether infantry will jump off if enough shells land nearby.
It certainly looks like the Germans have caught them in a barrage in that video. But it appears that they take minimal casualties and just continue to sit on the tanks. I have to reread 'Tank Rider', it was a fairly good read from a officer in the Soviet 4th tank army. I remember the training stressed getting on and off a moving tank as a way to stay alive. Also, automatic weapons were the norm and closing with the enemy was their main function. Hence the need to get a ride. they took great casualties and so did the tanks they rode on.Isn't that's what is happening in the video?
It would be nice to know though, whether infantry will jump off if enough shells land nearby.
I think that's because creating falling animations would be too much work.It also seems that passenger casualties still just disappear. No bodies laying in/on the vehicle or falling to the ground.
Just a guess, but I think it could be released during Q1/2014.Is there hope the release this soon?
Market Garden was also touted as being 'close' something like 9 months away. And it still was buggy. Perhaps 3.0 will bring it's own time consumption.Just a guess, but I think it could be released during Q1/2014.
I'm almost positive it will happen before the summer.
He has no clue what he is talking about. It's just another example of the gaminess that supports the "Fun Pro-Attacker Theme" the game likes to 'model'. In the same thread, he denounces 'Command-Delay' as gamey. Unreal.Knowing the TO&E for Soviet forces, I'm not worried that they're going to be misused. When you drop a company of tank riders off inside the German defenses you'll likely find two things:
1. The survivors that weren't picked off on the way to the German trenches are probably not in excellent condition generally speaking.
2. If they don't immediately overwhelm the defenders, they're most likely going to be ineffective pretty soon there after.
Steve claims they almost made Elvis a winner in the bet. That is, they just missed a 2013 release date.Is there hope the release this soon?
Within our lifetime....maybe...Is there hope they release this soon?
That they shy away from the early war stuff to head for the more exciting 44 -45 uber tank era saddens me.Within our lifetime....maybe...
Well, sadness aside, even a yahoo might realize that it is all about what has already been 'done'. They are leveraging work that has already been 'done' and repackaging it as new product. And they have even been open about it. Of course, given the inanity of the whole "Gosh, wots we gonna do about the CMMG and CMCW conflict of product?" BS...well, it is apparent that when things work their way, it is great for the hobby...but when it doesn't behoove Mr Customer...well, it is what it is.[hirr]Leto;1654104 said:That they shy away from the early war stuff to head for the more exciting 44 -45 uber tank era saddens me.
cheers!
Leto
[hirr]Leto;1654104 said:That they shy away from the early war stuff to head for the more exciting 44 -45 uber tank era saddens me.
cheers!
Leto
Actually, I do get it. I am not lambasting them for doing what they are doing, just wishing upon a star, which I think is a perfectly fine thing to do in comparison to others around here.There is some truth to what NUTT is saying. MG and CW seem to be the extreme examples. When it comes to the Eastern front and Italy games having some aspects done and able to be brought to a different theater helps. That said, I felt the amount of added stuff with Italy and the as yet unannounced things on the Eastern front are far more than repackaging of existing units. Because of CW, with Market Garden they tried to over compensate because of some unit overlap. Whether they succeeded in that is up to the player.