Re: Allied Turn 131 / 28th December 1941
Sounds like the pseudo-random number calculated (to contrast vs the engineers repair ability) was high. From my sad luck with rebuilding, I've tried the following -- no guarantee, but it feels to me like I have a better chance with it than whiffing 5 of 6. I usually do my repairs at the beginning of a turn due to max MPs remaining. If I start a turn with 6 possible re-builds and the first two fail; I stop and go on with other first round stuff, resolve battles and onto the 2nd round, then I try re-building again, if successful, continue, else, hold off, finish round 2... etc. I usually have a sal somewhere in there as well. And of course this depends on getting more than 1 round out of the turn. There is the reduced MPs in the later round, of course, but if the trend indicated repair attempts were failing, it might be worth it.
I 'think' - or magically suspect that - the pseudo-random number might be recalculated each round; or it might be recalculated with reloading a new sal. The first 2 failures usually indicate no bridges get repaired if I continue, so the delay does not look to worsen my odds -- it looked like I was going to fail anyway. And since I try for several rounds, and have to save during the turn anyway, I don't think of this as gamy. Might be worth a try, or not.