However, I would like those folks who think it is to strong to please explain why so few players (even the good/experienced types) actually use smoke. One would think that, being so strong/powerful, smoke would see more use. I suspect the reason it isn't used that much is because smoke is an iffy thing to get/keep and one normally has to give up something else (with equal potential value) just to have a "chance" at getting smoke.
/Remembers old note to self, "Don't cross Tate." and treads softly. :smoke:
I am not disputing your finding in your playings. I am sure you are correct, but I see SMOKE used a lot. Each of us has our own interpretation of "a lot" is. For me, I can't get enough of the stuff and find it is often the best thing you have to counter that 9-2 or other key unit. I suspect the designers didn't give you a set number of rounds and went with the S# system because having guaranteed SMOKE would be too strong. I would venture a guess that both Bendis/Shelling used SMOKE in their recent ASL Open playings.
In addition, while I agree it is iffy, trying for SMOKE has few drawbacks. You don't really give up anything by trying it--other than possibly malfunctioning the weapon. Maybe an extra sniper roll? If you get it and aren't a MTR/miss rate, you loose the weapon's normal shot, but a full strength SMOKE counter is more devastating than the average shot from a SMOKE capable weapon.
On defense, I use it less, but it can still help neutralize an attacking fire base or make it harder to get to a location. I am sure a scenario has been won/lost due to the extra MF making a location inaccessible on the last turn.
As noted, WP is very nice against caves.
IMHO, it probably is too strong. I also agree with Xavier's point about the smoke landing somewhere. Tate, your dispersed SMOKE idea is a good one. Perhaps if you miss by one, place dispersed SMOKE in the target hex, if you miss by two, place it in a randomly selected adjacent hex. Miss by two or more...well, the firers suck and get nothing.
Of course, YMMV and it depends on the situation. My experience has been that in most scenarios, SMOKE ammunition is used quite a bit. I almost always choose SMOKE and will even fire SMOKE OBA, which can be devastating to a defense.