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I agree, but my realism brain is telling me that the unit is in the open ground of S10. That's why I ask.Aren't you drawing LOS along an Inherent Hindrance hex-side in R9? I would be a little surprised if the Smoke Hindrance was n/a but #following...
I took a peek and found that LOS to the vertex (aka not down a hex-side) won't trigger Inherent terrain. But the LOS thread is clearly on the hex side for the entire length so I'm not seeing where the justification is from. But I'm trying to keep an open mind!I think the SMOKE needs to be either in the firer's or target's Location or between the two. Don't think the SMOKE is between them when the bypassing unit is in S9. Might even be a Q&A on it.
Since the SMOKE-hex is the same distance from the target hex (range 1) - I am not sure the SMOKE is considered to be between them - same thing if the hex did not contain SMOKE but was e.g., an Orchard hex.I took a peek and found that LOS to the vertex (aka not down a hex-side) won't trigger Inherent terrain. But the LOS thread is clearly on the hex side for the entire length so I'm not seeing where the justification is from. But I'm trying to keep an open mind!
Ah, that's an interesting angle (thank you, I'm here all week).Since the SMOKE-hex is the same distance from the target hex (range 1) - I am not sure the SMOKE is considered to be between them - same thing if the hex did not contain SMOKE but was e.g., an Orchard hex.
Yes, Perry issued a "That seems correct to me" instead of a "Sez" on this question. Extrapolating his response to this situation would mean that the smoke does hinder the shot. At least, it would seem correct to him.The q&a is slightly different as the LOS is not exactly down the hexside in the q&a. That q&a is used in this thread, and here @Perry says that the hindrance does apply in what I think is an analogous shot: http://www.gamesquad.com/forums/index.php?threads/los-question-bypass-los.149187/#post-1950860
JR
That's not the Q&A I was thinking about (since in that Q&A the moving unit is beyond the orchard in question [so the orchard is between the firer and target]) - so perhaps it was a Q&A that was only asked but never answered that I am thinking about.The q&a is slightly different as the LOS is not exactly down the hexside in the q&a. That q&a is used in this thread, and here @Perry says that the hindrance does apply in what I think is an analogous shot: http://www.gamesquad.com/forums/index.php?threads/los-question-bypass-los.149187/#post-1950860
Perhaps a new Q&A is in order, so we can get a "real" Perry Sez....Thank you all for the thoughtful discussion. I followed the link that JRV gave; that post by Perry definitely indicates the smoke would apply to this shot.