By the time GI:Anvil of Victory heaved itself onto the shore I was done with Squad Leader. I bought it, of course, and took an immediate dislike to the module. Maybe it was the Command and Control rule, or the pink Level counters. There's a golf analogy here, not that I know much about the game or remember when I last hit a ball. Playing the original Squad Leader is like striding on to the course with that motley collection of irons, drivers, and putters you've acquired over the years from friends and family. Yes, you can have fun but wouldn't it be a lot more fun to throw your top-of-the-line clubs in the back of your cart at the clubhouse and set off? Which is like playing ASL. Starter Kit? Mini-putt. Still fun, of course, but you don't have to take it seriously.