Distant Guns historical reality. How to change?

George1

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Dear Sirs

I was disappointed by poor historical reality that makes the game for Russians side almost impossible.
Japanese are too strong there on all fire distances.
However, we know that Japanese navy has the advantage on middle and long distances due superior accuracy of more modern range finders, better personnel training and high-explosive shells.
On short distancies (up to 20 cables) Russians have the advantage because using of armour-piercing shells that penetrated Japanese armor and more simple aiming.
From Russians historical reports we also know that on short distances Japanese ships fire accuracy reduced, Russians wrote that Japanese "started to be nervous".
Each time when distance reduced on 20 cables and less Japanese navy retreated.
It was so on Jan. 27 and on Jul. 28
Unfortunately, this situation does not simulated in Distant guns.

Moreover, some ships' data (guns, shells, armor, firing angles, etc.) does not match to historical reality, especially for Russians ships.

I'll really appreciate if somebodey can instruct me how I can modify the accuracy/shells penetrating/ships data in Distant guns to make it more realistic.


Sincerely yours

George
 
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