sdennis
Elder Member
We could so do that!!! We are both mostly into Reds so it might limit some folks but if we ever get back to ASLOK we will have to try this! Great idea.
I have a 1/2 bottle of Glenfidditch I keep for friends but I won't touch the stuff!Speaking of alcohol I am on the Glenlivet and Glenmorangie. Get to share it with myself since I play solo.
From the German perspective, I feel I am behind. Seems like 11-12 squads and one leader across is light after one scenario. The bigger problem is I only have 11 boats left in the water (2 rafts are still stuck on a truck) and a bunch of those boats are half-squad size. I almost feel that I need to buy more rafts, but that seems like a waste of 8 CPP that is better used for bodies/vehicles. We are to the bridge building phase over the next two scenarios, but I don't want to run out of boats so I can at least continue reinforcing the breach.OK so we finished our first scenario today when Neil rolled a 1 on German 7... I think that is OK for him as it removed a move turn for me... the french are trying to move right to stop "Dog One" as Neil keeps saying.
Overall a very up and down scenario for both sides... Neil got 25 CVP across in dribs and drabs. one leader only. I am still fragile everywhere.
OBA was huge for me as well as killing a bunch of boats but he still has 12 SE across...
It's still a battle... French are a bit out of position. Interesting to see what Miscellaneous guys I get...
I still have 2 HMGs HIP and one 25LL HIP but they might be out of position...
Yeah, Its just very disheartening to see boat after boat going to the bottom of the Meuse. Also the number of wrecks, making any driving through the narrow streets difficult at best for the huge number of vehicles coming on in this 2nd scenario. Steve's artillery buy on day one is looking pretty good right now. (although if I did it I'd draw double red or X out the radio's.)Note that you can combine 2-Raft boats into 3-Raft boasts, making 'change' as required. In our game Lee has already combined two of the 2-Raft boats from the at start force to make a replacement for the one 3-Raft boat killed by artillery (w/ a 1-Raft boat left over).
Apologies if you already know this.
If I remember the history correctly, Rommel's initial bridgehead was little more than shot-up company and the crossing was going so badly he needed to go down to the river to oversee the operation (thus our Rommel counter). If you have a company over the river you have probably done well. And with 70 CPP coming up,... well,..... ?
Save for the 80's. Their draw pile does not spike. Their mobility and lack of an "aerial footprint" saved them.Right about the OBA Carl. I bought 80 to go with my 100 and my purchase ahead avoids any duplication too.. after the first scenario or two OBA becomes a chancy buy due to the increasing red cards.
Hi. The terrain you can manhandle a Pontoon Section through is listed in the rules. Rubble definitely not one of them and Rubble on either side of a narrow street, negates and blocks the narrow road. Might have harmful effects on the transport too, though I would have to check that.Got a question for the hive mind. COWTRA, I hate this game.....
Situation: The French sniper immobilized 1 of my pontoon transports in bypass (SS25 RR24). Now, I realize it's done but I'm not saying dead yet. The pontoons can't be unloaded in bypass. They can not be unloaded into a building hex. IF I was to blow up RR24 using a set DC, with the hope of rubbling the building, THEN go the clearance thing, would I be able to unload into the cleared RR24 hex ??
I know it's a forlorn hope lol. And that includes the planning of stating I was bypassing the RR25 hex side. This is all for future reference, no bearing on the current game.
Is it legal ??
Shoot! I overlooked that that footnote is not on ALL of the OBA RGs!!!!! My mistake. Great correction Carl Thanks.Save for the 80's. Their draw pile does not spike. Their mobility and lack of an "aerial footprint" saved them.
Figured as much. Grasping at straws to "see" if there was a way in the rules that would allow it. Thanks for the responce.Hi. The terrain you can manhandle a Pontoon Section through is listed in the rules. Rubble definitely not one of them and Rubble on either side of a narrow street, negates and blocks the narrow road. Might have harmful effects on the transport too, though I would have to check that.
In short, no, that would not work. Essentially, you don't want to have those in bypass with the enemy sniper around. Makes a mess.