sdennis
Elder Member
So we finally kicked off CG3 yesterday. So much troop coordination and life in the way we got only turn 1 done. I'm trying to decide what to do with the rest of my guys while Neil goes on a trip next week. A lot of my plans were changed when I finally remembered you can't throw smoke grenades INTO the upwind hexes...
So near the bay I simply want to gather the strategic locations, that's all but apparently he was expecting a bigger push. All 3 big MTRs have overwatch here from the level 3 roofs in the back, he put a 120L right up front, and a HIP 10-1 with 2 .50 popped up. I tried to armored assault along the seawall to grab those hexes and the 120L pops up, of course I'm in his boresighted hex but he's only seen me for 2MP so anything but an 11 or 12 and I'm toast. Of course much swearing happens when the 6,5 shows up, so they decide to make a hard right turn and get out of LOS!
I also put 2 squads and a leader in his 10-1 boresighted hex but at least I had smoke. A wounded 8-0, dead HS and broken fanatic squad are all that is left. The fanatic squad also generated a hero but he died on the SFF rate shot.
I did not want to bring the OBA over here but I have to, it scared the 10-1 down and I was able to keep the gun not concealed so guess where the OBA is going next prep phase?
I'll show the back left just to see the big MTRs and some reinforcements with their track shoes on.
So in the area around the college not much is going on yet. I suspect the front building hex is mined, maybe even the chapel too. Not sure if I'm ready to smoke this yet, the acquisition was enough to keep his guys back. I've got some guys coming from just off screen right if I decide to move on this in this scenario.
Just north of the college a few more track team reinforcements are running south as fast as they can
In the area that is developing in to the direct clash around the pharmacy and science building he appears to be doing a reverse slope defense which I think will be tough to crack. These buildings are huge. I have a strong suspicion that the front building hexes are all mined. He's not venturing out even though I gave him the opportunity and he likes to do that, and I already discovered "something" in the woods in 3Z78 with dummies. The rubble gives me a way into the science building but getting a toehold will be really tough, especially if it starts raining and I can't cover a building with Smoke. My civilian interrogation did find a couple of HIP 137 guys in 2 buildings, so he might be playing the HIP HS game too...
The 8-1 stack is a couple of 747s and their friends are next door under CX. I was very cautious here with a lot of smoke from the onboard guys.
The power stack on the right is just trying to get into position, but his reverse slope is not going to give them many shots I suspect.
Only 1 of the MTR HTs is on board. Trying to find the best spots for them out of sight from his mortars, even the little ones.
In the east we are trying a small flanking maneuver, the rider that tried to survive a turret change did not and off screen right is a M8 that already got hit by a sniper 2.
Under his acq. is my strong stack over here, .50/mmgx2 from the onboard company with a 9-1. The big stack behind them probably has some more mgs I bet.
I already told him the OBA over by his 120L is purchased 150mm because it's coming down next time we meet, so this one here is the given 100mm. Not sure what to do with it yet, I'm not ready to assault yet. You see the 2 minefields I found by searching, he had another 137 HIP here as well but I know those hexes are devoid of troops.
He has one of the 4 IFE AA guns in the warehouse 4C72 and my mortar in teh foxhole is battling his in the rubble, I hit him like 4 times with no effect except for a sniper!
Sorry I pinned him.
And around the cemetery we have the rest of the track team coming to help.
I likely won't show the backfield in subsequent posts, just giving context for now.
So near the bay I simply want to gather the strategic locations, that's all but apparently he was expecting a bigger push. All 3 big MTRs have overwatch here from the level 3 roofs in the back, he put a 120L right up front, and a HIP 10-1 with 2 .50 popped up. I tried to armored assault along the seawall to grab those hexes and the 120L pops up, of course I'm in his boresighted hex but he's only seen me for 2MP so anything but an 11 or 12 and I'm toast. Of course much swearing happens when the 6,5 shows up, so they decide to make a hard right turn and get out of LOS!
I also put 2 squads and a leader in his 10-1 boresighted hex but at least I had smoke. A wounded 8-0, dead HS and broken fanatic squad are all that is left. The fanatic squad also generated a hero but he died on the SFF rate shot.
I did not want to bring the OBA over here but I have to, it scared the 10-1 down and I was able to keep the gun not concealed so guess where the OBA is going next prep phase?
I'll show the back left just to see the big MTRs and some reinforcements with their track shoes on.
So in the area around the college not much is going on yet. I suspect the front building hex is mined, maybe even the chapel too. Not sure if I'm ready to smoke this yet, the acquisition was enough to keep his guys back. I've got some guys coming from just off screen right if I decide to move on this in this scenario.
Just north of the college a few more track team reinforcements are running south as fast as they can
In the area that is developing in to the direct clash around the pharmacy and science building he appears to be doing a reverse slope defense which I think will be tough to crack. These buildings are huge. I have a strong suspicion that the front building hexes are all mined. He's not venturing out even though I gave him the opportunity and he likes to do that, and I already discovered "something" in the woods in 3Z78 with dummies. The rubble gives me a way into the science building but getting a toehold will be really tough, especially if it starts raining and I can't cover a building with Smoke. My civilian interrogation did find a couple of HIP 137 guys in 2 buildings, so he might be playing the HIP HS game too...
The 8-1 stack is a couple of 747s and their friends are next door under CX. I was very cautious here with a lot of smoke from the onboard guys.
The power stack on the right is just trying to get into position, but his reverse slope is not going to give them many shots I suspect.
Only 1 of the MTR HTs is on board. Trying to find the best spots for them out of sight from his mortars, even the little ones.
In the east we are trying a small flanking maneuver, the rider that tried to survive a turret change did not and off screen right is a M8 that already got hit by a sniper 2.
Under his acq. is my strong stack over here, .50/mmgx2 from the onboard company with a 9-1. The big stack behind them probably has some more mgs I bet.
I already told him the OBA over by his 120L is purchased 150mm because it's coming down next time we meet, so this one here is the given 100mm. Not sure what to do with it yet, I'm not ready to assault yet. You see the 2 minefields I found by searching, he had another 137 HIP here as well but I know those hexes are devoid of troops.
He has one of the 4 IFE AA guns in the warehouse 4C72 and my mortar in teh foxhole is battling his in the rubble, I hit him like 4 times with no effect except for a sniper!
Sorry I pinned him.
And around the cemetery we have the rest of the track team coming to help.
I likely won't show the backfield in subsequent posts, just giving context for now.