That whole platoon things is bugging me. It seems to add very little but is a hassle to deal with if I want to guide one of the subordinate units to a given location while the rest remains in place.
Just let me click on the guy I want moved without going though the Co. How it is now I apparently must prevent the rest of the platoon from relocating as I order that one out of place unit to where it should be through the CO.
It seems such an unneeded hassle that I think I am missing something. What does it add? What am I doing wrong?
It seems to move just unit X I must select HQ>give unneeded move order>select unit X>give desired move order>select HQ again plus unit Y and Z>cancel unneeded orders to have them remain in place.
That is so very weird and awkward.
Aside from that I like how the game plays, so far. I will put the demo though it's paces a bit more to see what I can make this puppy do, though.
GUI not the most informative/detailed out there, but it will do.
In the inevitable comparison to Combat Mission, it would appear Panzer Command has some catching up to do in the combat portrayal department.
But I am impressed by the games overall feature lists, especially stuff like the campaigns. Seems to offer a lot of freedom and longevity. This is where you guys seem to come out tops by a large margin.
I think I might see my way to coughing up coin for this game.