junk2drive
Member
Who is Rex J complaining about the Echo vs Easy? And he's from Canada. hmmmmm
Bummer. Mostly giving back paper profits you made on the run-up, I assume though. You didn't jump in at the top, right? with the Chinese pig farmers.[hirr]Leto;1392148 said:I could use the humour... just lost 2.5 million in the commodities markets over the last 3 months...
sigh.
Leto
I guess you never lose money until you make a transaction... no, I rode a 63% increase over the year.... just sad to see it retract. I'm a long term guy not a weasel day trader so I expect my stocks to move back up into growth again by the summer. Corn and ag stocks in general look good with food shortages well observed across the globe.Bummer. Mostly giving back paper profits you made on the run-up, I assume though. You didn't jump in at the top, right? with the Chinese pig farmers.
Again, I am compelled to ask - link?Who is Rex J complaining about the Echo vs Easy? And he's from Canada. hmmmmm
http://www.battlefront.com/community/showpost.php?p=1258724&postcount=33Damn... Easy Company... holy crap I can't believe we didn't catch that! Especially me, since I actually caught the fact that the short description was using an earlier description when it was Abel(sic) Company. Phonetically correct, but it would have been confusing when you wound up commanding "E Company".
Oh well, there's bound to be a v1.01 Demo
It's a fair question. My initial thought was the desire was to defeat the server overload problem ("Night of the Refresh Monkeys"), though that makes less sense when you consider BFC doesn't host their own demos any more. It is apparently still a consideration though as events proved last night.They want that demo out at the same time PCO goes on sale in the morning. That's why.Woooo a Demo, Booooo its corrupted and the alternatives dont load!!!
My first comment is, why did they leave it so late that a lot of their download partners had gone to bed? Or why not just put it on this morning.
Yeah, I know Elvis...just another BFC coincidence is all...............
I need to read that quote by Steve again where BFC never heard of PCO....yeah right, and pigs fly too.
I just hope they were ready to release their demo/game. It looks like another rush job at the moment.
Good Hunting.
MR
Zonso, you do know that comment made absolutely no sense right? I think MD made some perfectly good observations in his post.Whoa, easy there big fella. Must be that degree in Communications getting in the way...
When plotting movement, moving the cursor over impassable terrain will show you that it is impassable. But you do have to go looking for it. And I guess you learn over time what kinds of walls etc. you can climb over and which you go around.I downloaded it from the German site. Much faster.
I played the tutorial for about 20 minutes so far.
The Shermans would not go through, what I surmise are hedgerows. That's no surprise as they did not appear to have equipped with the rams for dealing with the hedgerows.
Much more frustrating was the refusal of infantry elements such as HQ and mortar teams to go through a smallish hedge. They chose instead to go around and seek some invisible "gate" to get through. This exposed them to enemy fire. There was no indicator that this would happen prior to clicking continue. If terrain is impassible to a waypoint the waypoint indicator should warn you of that so you can make alternate plans.
I'll check again but I did not see anything. Individual men ought to be able to pass through a hedge or hedgerow though.When plotting movement, moving the cursor over impassable terrain will show you that it is impassable. But you do have to go looking for it. And I guess you learn over time what kinds of walls etc. you can climb over and which you go around.
To you? For the thousandth time? Probably.Sounds like only one mirror had a corrupted version which seems to be fixed and I'd guess that it wasn't neccesarily anyone from BFC's fault.
So your conclusion is a little baffling, care to explain why they are so thoroughly stupid?
That is the first thing I noticed also. I seems tree LOD is more than in CMSF, but other ground terrain is shorter. Why they don't make this adjustable like PCO, I'll never understand.After all the requests to increase draw distance in CMBN, and what BFC & beta testers have said about improved LOD, that is quite surprising. Will check it out later.
Is it not in the manual that was posted online?I like how the tutorial scenario has no tutorial guide to go with it.
But if you apologize on the day of release, I think you're exempt...To you? For the thousandth time? Probably.
EVERYTHING about this release needs to be perfect. Anything that's not perfect is BFC's fault, because it's BFC's game. Something wasn't perfect, something that could have and should have been verified as perfect.
Hence my conclusion.
-dale
There is a tutorial guide in the manual but apparently it's for a different tutorial scenario, presumably the one that will be included in the actual game.Is it not in the manual that was posted online?
That's not a big help for me trying to play the one they released before getting the actual game.There is a tutorial guide in the manual but apparently it's for a different tutorial scenario, presumably the one that will be included in the actual game.