Jazz
Inactive
If you put extra crews into the mix, players will use them to man mortars, HMG/MMG at range, et....which is what I think you are talking about.Which shouldn't stop scenario designers from including some crews for Lt.Mtr's, HMG's et al. No special rules neccessary, but could be included. Balance the infantry and leadership ratio accordingly and playtest until it's as balanced as possible.
If enough designers are on the crews-for-infantry-weapons bandwagon and enough scenarios are published the practice will be accepted eventually. I don't think MMP will ever be up to changing the bible to include crew rules any time soon but a subtle grassroots campaign could start the ball rolling.
It can be done with SSRs. Probably the best way to motivate MMP do change the rules would be to design scenarios that require (through SSR) certain weapons to be crew served and then see how the ASL community reacts to them.
I am not advocating such a change, far from it, but would welcome the opportunity for the community to vote with it's dice (if you will) by electing to play scenarios that do require them.
HOB has tried, with limited to no success. If you really think it is that big a deal, try it again.
I won't "vote" for it, but I am only one player.