jfardette
Member
Is the crew survival roll considered a Task Check, and therefore can trigger a sniper?
We played that it could since in real life this is just the kind of thing that might attract a sniper's attention, and the sniper pinned the escaping crew (of course) triggering further questions.
Is the crew still subject to Hazardous Movement as in D 5.6, even after being pinned? A7.8 refers to canceling the effects of FFMO/FFNAM, but not Hazardous Movement.
We played it as the Pin canceled the Hazardous Movement but now that I reread it I could be convinced that we played it wrong. Maybe the real life analogy here would be that they got pinned in a really bad spot, and would thus still be exposed to incoming fire.
Yes, well aware of the dangers of applying 'real life' to this game.
We played that it could since in real life this is just the kind of thing that might attract a sniper's attention, and the sniper pinned the escaping crew (of course) triggering further questions.
Is the crew still subject to Hazardous Movement as in D 5.6, even after being pinned? A7.8 refers to canceling the effects of FFMO/FFNAM, but not Hazardous Movement.
We played it as the Pin canceled the Hazardous Movement but now that I reread it I could be convinced that we played it wrong. Maybe the real life analogy here would be that they got pinned in a really bad spot, and would thus still be exposed to incoming fire.
Yes, well aware of the dangers of applying 'real life' to this game.