Pyth
Senior Member
Can anyone straighten this out for me? My question is essentially the one being asked in the Q&A's... The answers of which contradict the D2.11 RB text in a way I can't explain, but that's ok, its the way Q&A's seem to contradict each other that really has me wondering how to proceed.
D2.11 & D8.21
D2.11 says (in part) "Bog penalties for entry of difficult terrain are also applicable to VCA changes in that terrain if not also on a road...." D8.21 indicates that there is a +3 DRM for entry of woods at "half MP allotment", but +0 DRM for entry of woods for "ALL MP" (B13.41-.42). Which of these two possible "entry DRM" are applicable to the Bog DR when a vehicle changes VCA while in a woods hex (which is expending neither "half" nor "all" MP?
A. +0 DRM for changing VCA in woods or building or graveyard or rubble. The +3/+4 DRM are strictly upon entry. {2}
D2.11 & D8.2
D2.11 says "Bog penalties for entry of difficult terrain are also applicable to VCA changes in that terrain if not also on a road (see Terrain Chart)." while the bog chart in D8.2 says "Entry of Woods etc. at half MP allotment." applies a +3 penalty to the bog roll.
During the movement phase does a vehicle which changes VCA in woods pay the +3 DRM on the bog roll as if entering woods at half movement?
A. No (though it would pay +3 or +4 for a building).
If yes, would the vehicle have the option to spend ALL movement to perform the VCA change and avoid the +3 bog penalty?
A. NA.
If instead the VCA change was made as part of Prep Fire or Defensive Fire, would the +3 bog DRM still apply to the bog check?
A. Not in woods.