CMN: No WeGo TCP/IP with Replay

Elvis

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No problems running TCP/IP games? I haven't had much luck with them, even with 1.2. A friend and I couldn't get it to work, the game would get out of sync or something and hang after only a minute or so of play.
That is unusual. I never had a time where the game hung up. In the beginning I experienced out of sync. (I would be at 10 minutes in and my opponant was at 8). But either just before or with the Marine release (and patch) a built in pause (with pause notification) would happen so that things would remain in sync. By the time the Brits and 1.2 shipped even that no longer happened for me. I turn off my firewall while playing. That may be something you might want to try.
 
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