- Joined
- Jul 26, 2003
- Messages
- 19,646
- Reaction score
- 5,626
- Location
- St-Légier
- First name
- Robin
- Country
Hi all,
I know nothing about the coding of VASL, so my question could be unreasonable.
One frequent problem in VASL - compared with the physical game - is that the size of the counters in relation to the size of hexes is larger.
Quite often, the counters cover most of the hex's terrain and you need to hover over the stacks to see what it is.
There is an option to turn normal hexes in "Deluxe" ones, but that often is too large when the overall battlefield is more than one board large.
Si I am wondering if there could be an option, comparable with the zoom one, where the ratio of size between counters and hexes could be tweaked?
As said, it may be something too complex or altogether impossible to do.
But I thought that it costs nothing to ask.
I would like to take the opportunity to thank heartedly all the people who work on VASL, which already is a superb tool for players like me, who are isolated from nearby opponents.
I know nothing about the coding of VASL, so my question could be unreasonable.
One frequent problem in VASL - compared with the physical game - is that the size of the counters in relation to the size of hexes is larger.
Quite often, the counters cover most of the hex's terrain and you need to hover over the stacks to see what it is.
There is an option to turn normal hexes in "Deluxe" ones, but that often is too large when the overall battlefield is more than one board large.
Si I am wondering if there could be an option, comparable with the zoom one, where the ratio of size between counters and hexes could be tweaked?
As said, it may be something too complex or altogether impossible to do.
But I thought that it costs nothing to ask.
I would like to take the opportunity to thank heartedly all the people who work on VASL, which already is a superb tool for players like me, who are isolated from nearby opponents.