Veers
Member
Veers points to the bottom, seeing Veers, Mantis, and Mark and says, "Hey, here we are."
I probably won't be getting T3 just yet, I only ever play PBEM and the main advantage of T3 appears to be Elmer. So as long as ACOW opponents are available I'll stick with that, of course in the future I'll probably get T3.Absolutely. As long as we have the events left to do it with. Unless it doesn't involve events...
Yeah, there isn't much left to develop for CoW.
On a related matter, are you planning to upgrade to T3, Wolf?
That's what I said when I bought it. And I still think it. As well, the pathfinding is way better, no more walking your troops over ten steps to go eleven hexes. Oh yeah, AA fire actually works, too. There are other things as well, I'd say it's worth the price. Also, soon EA will be beefed up with T3 and then it'll definately be worth the price.The abilty to find embarked units is almost worth the cost of admission alone in my mind.
I think that there is plenty enough in TOAW III to justify its price, but then I'm a bit biased...I probably won't be getting T3 just yet, I only ever play PBEM and the main advantage of T3 appears to be Elmer. So as long as ACOW opponents are available I'll stick with that, of course in the future I'll probably get T3.
Thanks Mark for all your hard work - maybe one day I'll win a game of EAaperbag:After seven years of working on this scenario I feel that I've contributed about as much as I can to its development, and that with the arrival of TOAW III it is an appropriate time to hand over the reins.
I'm pleased to say that Veers (Wyatt) and Mantis (Shane), who have both been very supportive in the past, have agreed to take charge and continue working with it. I'll still be involved in this forum, but on the same basis as any other player. I've every confidence that the two of them will keep it running for another seven years, and look forward to seeing how the scenario moves forward.
I'd just like to thank everyone who's helped me in the past with ideas, suggestions, criticism and even complaints - too many names to mention individually, but you know who you are, and also to thank what's now Gamesquad for agreeing to host the scenario on this site. I know from experience that overseeing the development of a large and complicated scenario like EA can be pretty challenging, and I'm sure that any players interested in it will give their full support to Wyatt and Shane in the future.