kikka
Member
OK. So some enemy troops get shot up and go broken off a MC. Broken units need DM to route. They have it from the failed MC and route away, ending up in a building or woods. They attempt to rally next rally phase with the officer waiting there, but roll too high. The DM comes off. They now gotta stay there.
My turn, I move a MMC next to the brokies in the movement phase. Immediately the broke baddies get a DM and have to route away (or low crawl; officer can go with them) in the route phase, or be destroyed for FTR. They are now out of range for my advance phase move into CC.
In fact, it seems they can never be in range of my troopers for CC, because if they were w/in range they would immediately DM and route away.
Have I got this right? How would I aver be able to CC brokies in the SK rules?
My turn, I move a MMC next to the brokies in the movement phase. Immediately the broke baddies get a DM and have to route away (or low crawl; officer can go with them) in the route phase, or be destroyed for FTR. They are now out of range for my advance phase move into CC.
In fact, it seems they can never be in range of my troopers for CC, because if they were w/in range they would immediately DM and route away.
Have I got this right? How would I aver be able to CC brokies in the SK rules?