Caves and OBA

dmchenry99

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Playing White Beach 1 and having trouble getting the rules down for NOBA vs caves. Need some help with this:

120mm NOBA drops on an area that includes two HIP 1-4-6 caves in light jungle.

What happens?

-Do you roll on the IFT (24FP) for each unit in the hidden cave using the +6 cave modifier (modded down to +5 in this case because of air bursts)?
-There also seems to be a process for making a MC based on the terrain that might collapse the cave.

Whats weird is G11.84 declares non-hidden caves as immune to OBA not traced thru their CA. But does that mean hidden caves ARENT immune to OBA from outside their covered arc? Is there some other immunity for hidden caves?

Feels like there's some rule we're missing.
 

jrv

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G11.8: "Cave TEM is not cumulative with any other +/- TEM", which means airburst is n/a.

JR
 

jrv

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G11.81 "Neither a hidden cave nor its contents may be … hit/affected by any attack other than Bombardment."

Not sure what "process" you are speaking of regarding a MC. Bombardment [G11.841]?

JR
 

dmchenry99

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G11.81 "Neither a hidden cave nor its contents may be … hit/affected by any attack other than Bombardment."

Not sure what "process" you are speaking of regarding a MC. Bombardment [G11.841]?

JR
Thats the rule I was looking for on hidden caves. And in perfect fashion its in a section labelled "Non-Hidden Caves." LOL.

THANKS!!!
 
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