Can corps build their own space stations?

kawaiku

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Has there been any mention of allowing corps to build their own space stations? Or have I missed this aspect of the game?
 

Dr Zaius

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There are four primary types of stations in EVE Online: NPC stations, conquerable stations, and player-owned stations and outposts.

NPC stations are found all over high-sec and low-sec space and are an important part of the game for everyone as they serve as trading hubs and a base of operations. NPC stations are generally huge and offer a variety of useful services in addition to allowing docking for all but the very largest of capital ships.

Conquerable stations can be found in many 0.0 regions. Similar to regular NPC stations, they are not built by players and can not be destroyed, but can be taken over and run by player corporations.

Player-owned starbases (or simply POS) are stations that are built by players or corporations. They come in several sizes and styles and can be equipped to perform a variety of tasks. For instance, they can be configured for refining, moon harvesting, or production. They can also be equipped with potent defense systems that require a capital ship to take down.

Outposts are large player-owned stations built in 0.0 by alliances, and require a significant investment of resources and effort. They are the closest thing players can build to the large NPC stations.

It should be noted that none of the player-owned stations are anywhere near as large or cool as the big NPC stations found in the game. Nevertheless, some of them look decent enough and are a big status symbol. Smaller POS can be built by very small corporations, with a few even being built in wormhole space.

If your goal is to build a POS, you can certainly do that given enough effort and patience. Building an outpost, however, requires an organized effort and isn't sometime a small corp can accomplish on its own.
 

kawaiku

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Oh wow... that is really cool... So I take it that the POS and Outposts are destructible? Also, the player built stations all range in size? Can they also be moved or are they fixed to the area they are built?
 
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Oh wow... that is really cool... So I take it that the POS and Outposts are destructible? Also, the player built stations all range in size? Can they also be moved or are they fixed to the area they are built?
POS can be destroyed an Outpost can not. Once an Outpost is built it stays, but can be taken over by someone else if you lose SOV in that system.
 

Dr Zaius

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POS are destructible, although in some cases it can take quite a lot to actually bring them down. Players can build large POS that sport a variety of weapon systems that will deal with just about any threat short of a fleet specifically engineered to deal with a hostile POS. POS can fit lasers, missile batters, and other defense systems. There is also an option to allow pilots with the necessary skills to take control of the weapons and manually manage the defenses.

The primary defense of a POS is its forcefield. Larger POS can have a forcefield which extends about 30km from the station. This is large enough to park capital ships inside the forcefield, making it even more dangerous and tougher to kill.

To get inside the forcefield the owning corporation sets a forcefield password and gives it to corp members who require access. This is one of the greats strengths of a POS as it allows corp members to cooperate to defend the station and keep it supplied with key logistics. It's also a POS's greatest weakness as passwords can be compromised by spies, opening up all sorts of possibilities for attack or theft.

When a POS's forcefield is pounded down to a certain level the station will cease all functions and go into reinforced mode. While in reinforced mode the station is invulnerable to attack, but it can only maintain this so long as it has enough strontium clathrates fuel. Once the fuel is gone the station can be destroyed. Very large capital ships known as dreadnoughts are usually used for attacking a POS.

Outposts are an even larger type of POS and sport many of the same features as NPC stations. There are limits on how and where they can be built, and it takes a big effort to gather the materials and resources necessary to build an outpost and defend it during the construction process. However, once an outpost is built it cannot be destroyed. It become a permanent part of the EVE universe. This is a controversial point and some players -- as well as some members of the Council of Stellar Management -- believe that outposts should be destroyable and have petitioned CCP to change that aspect of the game.

I don't know if a POS can be moved or not.
 
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