B9.4 [emphasis mine] said:Some wall/hedge hexsides such as 6W9-X9 have obvious gaps in them which can be crossed without paying the wall/hedge MF/MP penalty (by using the road if one exists).
Using the road has implications for LOS [A4.132], AT-Set DCs [G1.6121] and possibly other reasons. I wouldn't read the rule as saying that you can't use a gap without a road, but rather that if you cross a gap and that gap has a road, you are using that road.Hmm, I was going to say yes, but without a road, I wonder.
JRQ&A said:B9.4 May a wall/hedge hexside with an “obvious gap” (but no road depiction) be crossed without paying the extra movement cost? May walls/hedges with “obvious gaps” (whether there is a road or not) be crossed by expending the additional movement cost for a wall/hedge if desired?
A. Yes to both. {4}
Okay, I'll live with that.rather that if you cross a gap and that gap has a road, you are using that road
SO, my response is Yes, although I' think you mean enter E3 for COT (1MF) and not 1 MF + COT (2 MF).Can you bypass the F3-E3 hexside as infantry and then Enter E3?
However that seems contradicted by the A4.31 EX, which flatly states that the only hexes that can be exited into after bypass are the ones across the vertices. I would read the current rules as only allowing exit of the hex at the vertices, however "common sense" the other notion is.Q&A said:A4.3 Can a unit bypass just a hex vertex, e.g., assuming walls are bocage, could a infantry unit in 3U4 bypass in hex T4 along the T4-T3-U4 vertex, and enter T3 at a cost of 3 MF, instead of crossing the T3-U4 hexside for a total cost of 4 MF?
A. No, a unit must bypass along an entire hexside; but in this situation, the unit could bypass along the T3-T4 hexside to the T3-T4-S4 vertex and then enter T3 at a cost of 3 MF. See the A4.31 Example. [Compil8]
Yes you may. But you are not stopping midway, you are entering E3 from the vertex.Can you bypass the F3-E3 hexside as infantry and then Enter E3?
I.e. stopping midway and taking a right?
The example on Page A7 seems to indicate no.
The Q&A is in line with the A4.31 example.This Q&A seems to allow exiting "sideways".
However that seems contradicted by the A4.31 EX, which flatly states that the only hexes that can be exited into after bypass are the ones across the vertices. I would read the current rules as only allowing exit of the hex at the vertices, however "common sense" the other notion is.
JR
According to the Q&A, in the A4.31 EX one can enter in bypass of D4 from D3 on D4/C4 hexside, then exit into C4. According to the A4.31 example, the only hexes that can be entered from bypass are C5 and D5. C4 is not given as a possibility. That seems inconsistent.The Q&A is in line with the A4.31 example.
According to the Q&A, in the A4.31 EX one can enter in bypass of D4 from D3 on D4/C4 hexside, then exit into C4. According to the A4.31 example, the only hexes that can be entered from bypass are C5 and D5. C4 is not given as a possibility. That seems inconsistent.
The example does not say you can't do that.So you can enter the hex opposite the bypassed hexside? Even though the example says you can't?
It does allow such a move - when the Q&A says "T3-T4 hexside to the T3-T4-S4 vertex" - it assume the bypass takes place in hex T4 - not T3 - otherwise the MF calculations do not add up.The Q&A, if I'm looking at the correct Q&A, seems to allow movement into the obstacle terrain being bypassed after expending a bypass MF but not into the adjacent "side" hex along the hexside which the bypass LOS is determined.
Not sure what you are referring to here, as L and P or not in the OP's illustration.That is to say given the OP's example, if moving from L2 to Bypass the building in P3 by moving along the L3-P3 hexside, it could enter the building in P3 but not enter L3 at all. Is this the crux of the question or am I getting a mixed up here?
While I do not think (as explained above) it contradicts the A4.31 Example - I did find another Q&A that contradicts this Q&A:This Q&A seems to allow exiting "sideways".
However that seems contradicted by the A4.31 EX, which flatly states that the only hexes that can be exited into after bypass are the ones across the vertices. I would read the current rules as only allowing exit of the hex at the vertices, however "common sense" the other notion is.QA said:A4.3 Can a unit bypass just a hex vertex, e.g., assuming walls are bocage, could a infantry unit in 3U4 bypass in hex T4 along the T4-T3-U4 vertex, and enter T3 at a cost of 3 MF, instead of crossing the T3-U4 hexside for a total cost of 4 MF?
A. No, a unit must bypass along an entire hexside; but in this situation, the unit could bypass along the T3-T4 hexside to the T3-T4-S4 vertex and then enter T3 at a cost of 3 MF. See the A4.31 Example. [Compil8]
Ah yes, bad eyes E & F in the original OP I guess. (Old eyes w/out glasses & late at night here). Yes, the second example you posted was the Q&A I was referring to (i.e. the one mentioning the example of 4.132). And yes, I think a 3rd "clarification(?)" would be nice.It does allow such a move - when the Q&A says "T3-T4 hexside to the T3-T4-S4 vertex" - it assume the bypass takes place in hex T4 - not T3 - otherwise the MF calculations do not add up.
Not sure what you are referring to here, as L and P or not in the OP's illustration.
Did you send it to Perry directly, or did you use the MMP Q&A email?I sent Perry an email yesterday.
Vhee fallow propah channels!Did you send it to Perry directly, or did you use the MMP Q&A email?
This is the one to use: asl_qa@multimanpublishing.com