Doughboy
Member
Tried a scenario from ABTF with a buddy of mine and was dismayed by the sheer number of these buildings surrounded by walls. Very unique urban environment.
Now correct me if I'm wrong but, if a squad is in the hex, it is technically in the building, and if an potential target appears beyond the wall, that same squad cannot fire at it as it is sitting pretty in the building.
On the otherhand if the said target was to move adjacent to the wall, the formerly blinded squad can now declare wall advantage.
Though my memory is a little foggy but, I swore I must read that you can declare that the squad be outside of the building but only if they wish to setup entrenchments or what not, this will allow a squad to fire their LATW and avoid back blast as well as taking opportunity shots. Of course this would require a counter indicator to reflect that and I believe that ending a turn in bypass is a no no.
Seems like I must have missed something in the rules as this seems a little too gamey. :crosseye:
Can anyone clarify this for me?
John
Now correct me if I'm wrong but, if a squad is in the hex, it is technically in the building, and if an potential target appears beyond the wall, that same squad cannot fire at it as it is sitting pretty in the building.
On the otherhand if the said target was to move adjacent to the wall, the formerly blinded squad can now declare wall advantage.
Though my memory is a little foggy but, I swore I must read that you can declare that the squad be outside of the building but only if they wish to setup entrenchments or what not, this will allow a squad to fire their LATW and avoid back blast as well as taking opportunity shots. Of course this would require a counter indicator to reflect that and I believe that ending a turn in bypass is a no no.
Seems like I must have missed something in the rules as this seems a little too gamey. :crosseye:
Can anyone clarify this for me?
John