Build 140 Impressions

RedMike

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I have to say build 140 is working pretty well for me. Although there is an inordinate amount of MG fire going on as was already noted here somewhere. But it's much more playable now. Haven't had any c++ errors at all. So, in short, my impression is that POA2 has come along way towards stability. This sim is going to kick some serious *** one day! How are things going for you guys??
 

HercMighty

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Reported a C++ exception error to Scott with Scenerio 6. Turning on formation pointers and either leaving them on or turning them off caused a C++ exception when turn button pressed.

Also see my other thread of confirmed bugs. I am awaiting the next version before I do any more testing. To much going on and it seems like some things need some more fixing.
 

RedMike

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I'm getting a c++ error pretty consistently now about turn 16 scenario 1. I'll have to send it off to Scott I reckon. Seems to be related to AI DF Orders phase.
 
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