Brain fart Q

klasmalmstrom

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The Index is a little helpful..

Elite: A1.25 [ABtF Special Ammunition Availability: SSR20] [AFV crew Morale: D5.1] [DYO Assault Engineer, Commando: H1.22] [Depletion Number increased by one: C8.2] [British Cowering NA: A7.9] [British Guardsmen, Gurkha, ANZAC, Canadian, and Free French/Polish forces: A25.4] [Class: A1.25] [Infantry Crew: A1.123] [Experience Level Rating: A19.1] [becomes Fanatic in Battle Hardening: A15.3] [German (Africa, 1942-43: F.6) (prior to 1944: A25.1) (SS: A25.11)] [Hungarians in Hungary: A25.8] [Italian can Deploy: A25.61] [Panic Action: S6.21] [Parachutes: E9.1] [Partisans NA: A25.24] [Prisoner gets +1 on Interrogation: E2.2] [Russian GUARDS: A25.2] [SMC: A1.11] [Skis: E4] [Special Forces Integrity: S12.22] [SS Chart Replacement: R6.2] [U.S. Marine: G17.1]
 

PabloGS

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Just to follow up on the action. The berserk Italian 8-0 fails to turn his comrades, so in the next MPh runs by himself towards the nearest building occupied by a cool headed British paratrooper squad. At PB the squad fires 12 down 1 (this PBr terrain is really crappy for the defense...) and wacks him with an uncowering snake eyes (2KIA just to make sure).

Later in the follow up DFPh, a British FB with bombs scoops down towards a stack with (you guessed it), a 7-0 Italian leader and squad, a malfunctioned MMG (because, Italian), and a broken conscript Italian HS. The burst of MGs create a NMC, which the leader obviously aces with snakes eyes and becomes berserk! The HS dies and the squad breaks. Here comes the bomb, with an ITT easily hits, and for a 30 flat result rolls, yes, snake eyes (4 KIA if you are counting).

There is clear danger in becoming a berserk Italian leader in this game...
 
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