Uncle_Duke
Senior Member
Question for the crowd:
Has anyone ever created a campaign game based on the Japanese counterattack on Bougainville in mid-March 1944? I was just reading up on it, and the back and forth nature of the fighting, combined with both sides pouring in artillery and reinforcements would seem to lend itself well to CG treatment.
Has anyone ever created a campaign game based on the Japanese counterattack on Bougainville in mid-March 1944? I was just reading up on it, and the back and forth nature of the fighting, combined with both sides pouring in artillery and reinforcements would seem to lend itself well to CG treatment.