drklrd
Recruit
I have read the rules for a boobytraps and am still a little confused.
In scenario 4 Commisars house, the Russians are at level A for traps so every time that the german must make a TC (task check)? if he rolls 11 0r 12 he suffers casualty reduction on a random unit in that hex. the most common cause of this will be a Pinned task check on the combat results table and if a unit would be immune to having to make that test they must make it anyway just to see if they roll an 11 or a 12 ?
are their other TC that could cause this? would the attempt to recover a support weapon or other types of rolls interact in this in any way.
thanks in advance for any help
In scenario 4 Commisars house, the Russians are at level A for traps so every time that the german must make a TC (task check)? if he rolls 11 0r 12 he suffers casualty reduction on a random unit in that hex. the most common cause of this will be a Pinned task check on the combat results table and if a unit would be immune to having to make that test they must make it anyway just to see if they roll an 11 or a 12 ?
are their other TC that could cause this? would the attempt to recover a support weapon or other types of rolls interact in this in any way.
thanks in advance for any help