Von Kar
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- Jan 18, 2021
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I'm building a .vsav file for scenario 12 "Confusion Reigns" in which all walls and hedges are Bocage.
After loading the cropped boards and changing the walls and hedges to Bocage, LOS doesn't work.
The error message is : "VASL LOS disabled: java.lang.NullPointerException: Cannot invoke "VASL.LOS.Map.Hex.getNearestLocation(int, int)" because the return value of "VASL.LOS.Map.Map.gridToHex(int, int)" is null. VASSAL los active"
I did crop the mapboards to the middle of the hexrow and tested LOS before changing the walls and hedges to Bocage.
It worked fine.
So is it that if walls and/or hedges are changed to Bocage, the LOS feature doesn't work ?
Or is there something I missed ?
After loading the cropped boards and changing the walls and hedges to Bocage, LOS doesn't work.
The error message is : "VASL LOS disabled: java.lang.NullPointerException: Cannot invoke "VASL.LOS.Map.Hex.getNearestLocation(int, int)" because the return value of "VASL.LOS.Map.Map.gridToHex(int, int)" is null. VASSAL los active"
I did crop the mapboards to the middle of the hexrow and tested LOS before changing the walls and hedges to Bocage.
It worked fine.
So is it that if walls and/or hedges are changed to Bocage, the LOS feature doesn't work ?
Or is there something I missed ?