David Goldman
Senior Member
I thought about this and came up with a simple colorful chart for determining blind hexes.
Attachments
-
15.3 KB Views: 205
This is good! Do you mind if I post it on Discord?I thought about this and came up with a simple colorful chart for determining blind hexes.
Nice, I usually figure this out but in large board configurations, with multiple levels, whether buildings or hills, this could come in very handy and help speed things along. I'll bet it will see a lot of use in Manilla when it comes out.I thought about this and came up with a simple colorful chart for determining blind hexes.
A real handy tool.There is also a VASL Extension called 'Lazy LOS'. It can be downloaded on vasl.info or by following this link.
von Marwitz
A real handy tool.
Just a word.....it breaks down in the degenerative case where the obstacle in question is between two end points at the same level...i.e. vanilla blocked LOS.
Not sure but I also think it breaks down when the obstacle is at the same level as one (or both?) of the end points.
In short, LasyLOS does NOT determine is LOS exists (in spite of what it says reporting the results). It only tells you how many blind hexes there are behind an obstacle. Nothing more, Nothing less.
I rarely use it - probably because I found that it sometimes does not give correct results. But I never grokked under which circumstances. It must be exactly the cases you describe.A real handy tool.
Just a word.....it breaks down in the degenerative case where the obstacle in question is between two end points at the same level...i.e. vanilla blocked LOS.
Not sure but I also think it breaks down when the obstacle is at the same level as one (or both?) of the end points.
In short, LasyLOS does NOT determine is LOS exists (in spite of what it says reporting the results). It only tells you how many blind hexes there are behind an obstacle. Nothing more, Nothing less.