Beta 15 still seems to have problems with compressed multi-part units. I sent the email below to Scott this morning. I would be interested in hearing if others have the same issue.
Scott,
I have spent most of the weekend working with the new Beta 15 build.
In my experimentation, I still seem to have a problem with multi-part units. I always play with the "compress multi-part unit" checked, so as I understand it, I should never see more than one "marker" per unit. However, when I order a infantry unit to move, it immediately breaks into it's composite units. The infantry unit moves, while the heavier support units remain in the same hex.
I have tested this in multiple scenerios with the same result. I have attached a copy of a recent save game file that shows this problem. Take a look at the infantry unit in loc: 1795 and 1831. This should be a single unit.
Additionally, I have ordered the infantry unit in loc: 1827 to move. In the next two turns, it will also break into it's composite units when the infantry squad moves one hex to the north-east.
Please let me know if this is in-fact a bug or if I have misunderstood the rules or display.
Thanks,
Mike
Scott,
I have spent most of the weekend working with the new Beta 15 build.
In my experimentation, I still seem to have a problem with multi-part units. I always play with the "compress multi-part unit" checked, so as I understand it, I should never see more than one "marker" per unit. However, when I order a infantry unit to move, it immediately breaks into it's composite units. The infantry unit moves, while the heavier support units remain in the same hex.
I have tested this in multiple scenerios with the same result. I have attached a copy of a recent save game file that shows this problem. Take a look at the infantry unit in loc: 1795 and 1831. This should be a single unit.
Additionally, I have ordered the infantry unit in loc: 1827 to move. In the next two turns, it will also break into it's composite units when the infantry squad moves one hex to the north-east.
Please let me know if this is in-fact a bug or if I have misunderstood the rules or display.
Thanks,
Mike