Treadhead
Senior Member
The recent discussions about scenario balance got me thinking about Victory Conditions. I decided to do a brief survey through my collection of Official scenarios, just to get a feel for the types and number of different Victory Conditions that challenge us.
While it is difficult to tell by just reading a scenario's Victory Conditions, my impression is that many VC are pretty... bland. While others perhaps try too hard. Some are very creative.
On one hand, I want to believe that the Victory Conditions have a direct influence on whether a scenario is a true classis. While that may certainly be true, it is not the VC alone the creates the classic, but rather the synthesis of the scenario's elements; indeed, I think the simpler VC are the better VC.
At any rate, I thought it would be interesting to survey the playing -- and designing -- community, to see which Victory Conditions are your favorite to play as the Attacker, or which Victory Conditions make for the best scenarios.
And, please feel free to elaborate at will on the concept of Victory Conditions in general, how you handle them, and feel about them in the context of the game system itself.
This is a MULTIPLE CHOICE poll, so vote for as many as apply.
Thanks in advance for your responses and elaborations!
Regards,
Bruce
While it is difficult to tell by just reading a scenario's Victory Conditions, my impression is that many VC are pretty... bland. While others perhaps try too hard. Some are very creative.
On one hand, I want to believe that the Victory Conditions have a direct influence on whether a scenario is a true classis. While that may certainly be true, it is not the VC alone the creates the classic, but rather the synthesis of the scenario's elements; indeed, I think the simpler VC are the better VC.
At any rate, I thought it would be interesting to survey the playing -- and designing -- community, to see which Victory Conditions are your favorite to play as the Attacker, or which Victory Conditions make for the best scenarios.
And, please feel free to elaborate at will on the concept of Victory Conditions in general, how you handle them, and feel about them in the context of the game system itself.
This is a MULTIPLE CHOICE poll, so vote for as many as apply.
Thanks in advance for your responses and elaborations!
Regards,
Bruce