What about rolegaming bugs you for it being just to over done.
You're sitting in a bar ..... Arggghh how I hate that
Adversary NPC monsters with no desire to see the next day. If I attack with 100 Goblins, you better kill 20-40 real quick, otherwise you'll never get the other 80 to break morale and run away. It's easy to kill 5 goblins with your uber fighter, but can you deal with 100?
Your in a bar, and of course someone has to accost the ideally proportioned bar maid.
I always got a hoot out of rolegaming with this one girlfriend of mine (side note, she's a girl + friend hence girlfriend, never had any relationship). Her idea of fun was to select a male bar patron that looked "usable" and have her female paladin drag him upstairs for some "relaxation".
It's refreshing having a girl in the group, so that the gaming isn't the atypical oh so common penis envy combat heavy rolegaming sessions. Girls are almost mandatory if you want to get away from the cliched to death sequences.
And last but not least, dungeons that never had any reason originally to be dug, filled up with monsters that have no identifiable food source, just sitting there to give you a reason to go up a level.
You're sitting in a bar ..... Arggghh how I hate that
Adversary NPC monsters with no desire to see the next day. If I attack with 100 Goblins, you better kill 20-40 real quick, otherwise you'll never get the other 80 to break morale and run away. It's easy to kill 5 goblins with your uber fighter, but can you deal with 100?
Your in a bar, and of course someone has to accost the ideally proportioned bar maid.
I always got a hoot out of rolegaming with this one girlfriend of mine (side note, she's a girl + friend hence girlfriend, never had any relationship). Her idea of fun was to select a male bar patron that looked "usable" and have her female paladin drag him upstairs for some "relaxation".
It's refreshing having a girl in the group, so that the gaming isn't the atypical oh so common penis envy combat heavy rolegaming sessions. Girls are almost mandatory if you want to get away from the cliched to death sequences.
And last but not least, dungeons that never had any reason originally to be dug, filled up with monsters that have no identifiable food source, just sitting there to give you a reason to go up a level.