I got an okay from the Powers-that-be (and I don't mean Dr. S) on the board so here's the proposal:
Who would be interested in working on a mod for Battlefield: Vietnam?
I'm thinking a NATO vs. Warsaw Pact scenario, but I'm up for other suggestions.
To explain why I am proposing this:
I am a programmer (on a number of projects, right now I'm working on some academic software and some side work for United Admins developers of server tools for HL and a few other games), I can do a lot of the coding side of things, however, I have little or no artistic skill, so who knows 3d modelling?
Basically these are what we would need (and the people have to have a fair amount of free time and motivation):
1-2 more coders (I suggest going to www.planetbattlefield.com and looking around from there to see how .con editing and such works for BF:V).
2-4 Artists: I'm not real up on this side of things, but we'll need people able to make 3d Models along with the necessary skins and textures.
1-2 map designers. I've played around a bit with the map editor, it's actually pretty nice and shouldn't have much of a learning curve.
Eventually some sound people would be useful but what I'm figuring is if we can develop a good start, we can easily get more people to sign on.
And, of course, a couple of consultants would be welcome!
Who would be interested in working on a mod for Battlefield: Vietnam?
I'm thinking a NATO vs. Warsaw Pact scenario, but I'm up for other suggestions.
To explain why I am proposing this:
I am a programmer (on a number of projects, right now I'm working on some academic software and some side work for United Admins developers of server tools for HL and a few other games), I can do a lot of the coding side of things, however, I have little or no artistic skill, so who knows 3d modelling?
Basically these are what we would need (and the people have to have a fair amount of free time and motivation):
1-2 more coders (I suggest going to www.planetbattlefield.com and looking around from there to see how .con editing and such works for BF:V).
2-4 Artists: I'm not real up on this side of things, but we'll need people able to make 3d Models along with the necessary skins and textures.
1-2 map designers. I've played around a bit with the map editor, it's actually pretty nice and shouldn't have much of a learning curve.
Eventually some sound people would be useful but what I'm figuring is if we can develop a good start, we can easily get more people to sign on.
And, of course, a couple of consultants would be welcome!