Priest
Member
This is listed as an optional rule in the ASLRBv2, does anyone actually use this rule? Is this rule used enough that it would be worth my while to learn it?
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Hey Priest,Priest said:This is listed as an optional rule in the ASLRBv2, does anyone actually use this rule? Is this rule used enough that it would be worth my while to learn it?
Yes your right I do mean "Battlefield Integrity", sorry about that guys. OK thanks Jazz I was wondering about that, it seemed like a lot of unecessary work to me as well.Jazz said:Hey Priest,
I've been playing for 10+ years and have never heard of this rule. Do you mean "Battlefield Integrity"? I've played for 10+ years and have never run into anybody that uses it. I haven't even read that section of the rules. The comments seem to be that the required book keeping just does not justify any benefits that might come from it.
Jazz
Also, something to consider is that to my knowledge, no body these days playtest scenarios using Integrity. I would think that it would unbalance a whole bunch'o scenarios... Especially those scenarios (Polish vs German in '39 comes to mind) were the defender is gonna get spanked but can win by making the attacker take too much in the way of time and/or losses doing it.Priest said:Yes your right I do mean "Battlefield Integrity", sorry about that guys. OK thanks Jazz I was wondering about that, it seemed like a lot of unecessary work to me as well.
Reepicheep could you do me a favor and change the title of this thread to "Battlefield Integrity"? I wish I could have done it, but, I can't. Thanks.Reepicheep said:I've just edited this thread to move Jack's article into the main forum and to keep this thread on topic. You can now find it in under the topic "Analytic approach to improved play in ASL".
Now... back to Battlefield Integration...
Done. Glad to be of service!Priest said:Reepicheep could you do me a favor and change the title of this thread to "Battlefield Integrity"? I wish I could have done it, but, I can't. Thanks.
Thanks.Reepicheep said:I've just edited this thread to move Jack's article into the main forum and to keep this thread on topic. You can now find it in under the topic "Analytic approach to improved play in ASL".
Now... back to Battlefield Integration...
If you are concerned about play balance, then do not use BI. I suspect that in all the playtesting ever done that it has never been considered in play balance.Jack said:My biggest concern would be play balance. How does it affect play balance if at all? What specifically did you like about it?