like the funky new graphics....
yep,
was thinking of how to get the German player more involved.
It is a fairly important battle, Montgomery had overlooked it's importance in the grand scheme of things.
There were figures attached to the delay of opening the ports at Antwerp, some 40,000 tonnes of cargo and equipment.
The lines went all the way back to Normandy so it was an important battle, maybe not in size, but it did have a great affect on the Western front and it's capabilities thereafter.
Anyways,
I wanted to incorporate night fighting into the scenario because it did play an important role in the operations and such.
Seeing as how I have 500 events, and I can only see a possible need for aout 100, I was thinking of going over-board on some of the events.
Such as, since every other turn will be a night turn, I could force some formations to only be able to fight during the daytime by assigning unit orders every other turn. I know there is a better way and I'll find it, I hope.
There could be possible entries of auxillary German units arriving from the northern area that were being pushed out by the Americans and allied forces (% chance that they'll arrive).
Put a penalty on how long the Germans hold out (penalty to the Allied player for total loss of supply to the Western front).
There was a small German flotilla in the area and the weather didn't allow a lot of air cover, at least some of the time.
From what i've read and looked at, it was a very hard fought battle for the entire Area (civilians who watched were stupified by the apalling conditions that the soldiers had to fight in) and it was costing the Allie's overall strength.
Overall, the 2 forces were the same size, Allied forces were supplemented with some Auxillary units, air support and some naval guns to push the assault forward. The Germans were in a situation where all they could do was fight as long and as hard as possible. I think devising a suitable timeline Variable meter could suffice with pressuring both sides to 'Get the Job done'.
It's in the early stages, still finishing OOB.
(I think it's just
neat to play with Army men) ....lol