Vinnie
See Dummies in the index
Given a choice in a CG, would you Battle Harden an 8-1 to a 9-1 or an 8-0 to a 8-1?
That was my feeling. Of course, it's all circumstances apply. I thought about this while doing RB work and wondering why you would choose to ignore a modifier?I voted 8-0 to 8-1, because I prefer better leadership over better leader morale.
You'd be instantly fired if you worked for Games Workshop.NO! Rewriting the rules would effect TOO MANY games from the past, Red Barricades on-wards.
Remember - Battle Hardening can be refused (A15.3).Mind you, I recall playing a game where a Finish 9-1 battle hardened to a 10-0 which meant the squad he was with failed the NMC which it would have passed if he hadn't battle hardened!
I’ve found the German halftrack platoons have a great bang/buck. 4 lmgs + ATR + 37L + 4 crews+ taxi service for reinforcements. It’s about 12 raw firepower per CPP.8-0 to 8-1 for certain, more bang for your buck. The 9 ml unit also comes with the peril of a lltc/mc when stacked with 8 ml units.
RB and other CG's are a game of accounting IMO. Kill ratio's and cpp kill ratios (for instance, a 6 CPP OBA has to kill, cause to be killed and/or save your own troops from being killed in an amount = to 6 CPP or its lost CPP) are important as both sides will receive roughly the same CPP on average. The German 100mm oba in RB for 4 CPP looks even worse in that light, the MkIII's however are a bargain at 3 CPP
A Russian militia Co rates at 16 RF/ CPPI’ve found the German halftrack platoons have a great bang/buck. 4 lmgs + ATR + 37L + 4 crews+ taxi service for reinforcements. It’s about 12 raw firepower (RF) per CPP.
Put 'em in the factories & keep 'em away from CC. A great bang for the buck.A Russian militia Co rates at 16 RF/ CPP
And a German Rifle Co at 11 RF/CPP, unless bought in reserve, which rates a Russian Militia Co at 21 RF / CPP ! One of the very Best Buys.