On the other hand,2.1 [...] Shellholes can be created [...] during play by placing a shellhole counter in Open Ground, orchard, brush, or grainfield [...]; the in-hex terrain [EXC: roads] [...] is considered to no longer exist at all.
So how can Shellholes eliminate Woods, if they can only be placed in Open Ground, Orchard, Brush, or Grainfield?B2.1, B13., & B14.
Does placement of a Shellhole counter eliminate woods? [...]
A. Eliminated [...]
What constitutes the "in-hex terrain" which "no longer exists at all" - same Open Ground, Orchard, Brush, or Grainfield?
I'm crying right now.